Strength: 18
+9.0 per level
Agility: 19
+9.5 per level
Intelligence: 15
+7.5 per level
Spell [Hunting]
Gives a 30% chance to do 3 times normal damage on an attack.
Passive [Trueshot Aura]
An aura that gives friendly nearby Towers bonus damage to their attacks (Radius: 1600)
[Level 3] Increases base ranged damage by 10%
[Level 5] Increases base ranged damage by 20%
[Ancient] Increases base ranged damage by 30%
[Effect]
[Windrunner] Hunting increases the chance for 30% damage to 60%.
[Lich] Death And Decay has a slowing effect.
[Activate combo that increases all stats +20]
[Effect]
[Windrunner] Increases base damage to the attacks of nearby summon/illusion units by 15%. (Radius: 1600).
[Dark Ranger] Full moon state deals (Agility * 6) damage.
[Death Knight] Animate Dead when activated will summons a Frost Wyrm deal (Strength * 6) damage.
[Activate combo that increases all stats +30]
Strength: 15
+7.5 per level
Agility: 14
+7.0 per level
Intelligence: 20
+10.0 per level
Spell [Holy Light]
Energy explosion dealing (Intelligence * 2 + 50) damage to nearby enemy.
Passive [Holy Brilliance]
When using the skill, Priest restores mana to all allied towers within a range of 1,800 (does not apply to self)
[Level 3] The amount of mana restored is equal to 1.5% of Priest's maximum mana.
[Level 5] The amount of mana restored is equal to 3.0% of Priest's maximum mana.
[Ancient] The amount of mana restored is equal to 4.5% of Priest's maximum mana.
[Effect]
[Priest] Holy Light reduces cooldown by 6s.
[Paladin] Sword of Justice will imprison the target.
[Activate combo that increases all stats +15]
[Effect]
[Archmage] The 6th burst deals triple damage to targets below 25% health.
[Jaina] When using a skill, allied towers within 1,200 range will have 8% chance to reset their cooldown. (stacked with passive skill)
[Priest] Increases mana regeneration and effective range by 50%.
[Activate combo that increases all stats +25]
Strength: 22
+11.0 per level
Agility: 13
+6.5 per level
Intelligence: 17
+8.5 per level
Spell [Call to Arms]
Summons 2 Knight companions. Each Knight deals (Strength * 3.5) damage.
Lasts 8 seconds
Passive [Animal War Training]
Call to Arms increased summoning time.
[Level 3] Increase by 3 seconds.
[Level 5] Increase by 6 seconds.
[Ancient] Increase by 9 seconds.
[Effect]
[Captain] Call to Arms will now summon 3 knights.
[Sorceress] Breath of Fire increases damage per second.
[Activate combo that increases all stats +10]
[Effect]
[Captain] Summon great knights with (Strength * 5) power and have 2 health.
[Uther] Divine Shield skill stuns the target for 5s, at the end of the skill all nearby allied towers increase stun/silence resistance by 50% for 5s.
[Marine] Gain 20% more Agility for each synergy for 7s while activating Radiation Wave.
[Activate combo that increases all stats +40]
[Effect]
[Captain] Knight summons have immunity to damage.
[Paladin] Sword of Justice reduces all enemies' armor by 8 for 5s.
[Pandaren Brewmaster] Earth spirits gain explosive power that slows targets in range.
[Activate combo that increases Strength by +60]
Strength: 15
+7.5 per level
Agility: 17
+8.5 per level
Intelligence: 19
+9.5 per level
Spell [Breath of Fire]
Conjures a pillar of flame that burns ground units for (Intelligence * 0.4 + 20) damage a second for 3 seconds.
Passive [Burn Aura]
Reduces armor of nearby enemies (Radius: 1200)
[Level 3] Decreases base armor by 2
[Level 5] Decreases base armor by 3
[Ancient] Decreases base armor by 4
[Effect]
[Captain] Call to Arms will now summon 3 knights.
[Sorceress] Breath of Fire increases damage per second.
[Activate combo that increases all stats +10]
[Effect]
[Thrall] Reduced the mana cost of Forked Lightning and Thunder Burn skills by 20%. Deals 33% more damage to frozen targets.
[Jaina] Increase freezing time to 4s.
[Sorceress] Reduces stun/silent effect by 15% for nearby allies (Radius: 360)
[Activate combo that increases all stats +30]
Strength: 16
+8.0 per level
Agility: 19
+9.5 per level
Intelligence: 18
+9.0 per level
Spell [Flak Cannon]
Uses powerful cannons to deal (Agility * 6 + 200) area effect damage against units.
Passive [Fragmentation Shards]
Gives chance that an attack will stun an opponent.
[Level 3] 35% chance stun 0.2s
[Level 5] 45% chance stun 0.4s
[Ancient] 55% chance stun 0.6s
[Effect]
[Flying Machine] Flak cannon will deal all damage 1 time.
[Gryphon Rider] deals random damage to 2 targets.
[Mountain King] Avatar bonus 35% deals Excellence Rate.
[Activate combo that increases all stats +30]
[Effect]
[Admiral Proudmoore] Doubles the probability of summoning monsters from items. [ Scourge Bone Chimes / Voodoo Doll / Spiked Collar / Razorspine Scales ]
[Dragonhawk Rider] Towers with attack power boost effects now have 50% attack speed increased.
[Flying Machine] The stun effect from the passive skill activates when using the Flak Cannon skill.
[Activate combo that increases Agility by +60]
Strength: 66
+33.0 per level
Agility: 39
+19.5 per level
Intelligence: 34
+17.0 per level
Spell [Sword of Justice]
Execute justice to the specified range, causing (Strength * 1.5 + 100) damage every 0.5s.
Passive [Justice Power]
Increases Sword of Justice magic damage.
[Level 3] Increases damage by 30%.
[Level 5] Increases damage by 60%.
[Rebirth] Increases damage by 90%.
Avatar
+3% of Human Race.
+1% of Neutral Race.
Sword of Justice permanently removes the target's evasion.
[Effect]
[Priest] Holy Light reduces cooldown by 6s.
[Paladin] Sword of Justice will imprison the target.
[Activate combo that increases all stats +15]
[Effect]
[Captain] Knight summons have immunity to damage.
[Paladin] Sword of Justice reduces all enemies' armor by 8 for 5s.
[Pandaren Brewmaster] Earth spirits gain explosive power that slows targets in range.
[Activate combo that increases Strength by +60]
Strength: 45
+22.5 per level
Agility: 34
+17.0 per level
Intelligence: 57
+28.5 per level
Spell [Blizzard]
Calls down 6 freezing ice shard waves; each wave deals (Intelligence * 5 + 300) damage to units in an area. Each ice shard wave gives 10% freeze to the target for 2 seconds.
Passive [Charm]
When Jaina uses the skill, allied towers within 1,200 range will have a chance to reset their cooldown.
[Level 3] Have 6% reset skill
[Level 5] Have 12% reset skill
[Rebirth] Have 18% reset skill
Avatar
+3% of Human Race.
Increases skill reset for allies by 4% when using the skill.
[Effect]
[Jaina] Blizzard has a 40% chance of freezing the target.
[Kael] Phoenix summons 1 Water Element deal (Intelligence * 5) damage.
[Activate combo that increases all stats +25]
[Effect]
[Archmage] The 6th burst deals triple damage to targets below 25% health.
[Jaina] When using a skill, allied towers within 1,200 range will have 8% chance to reset their cooldown. (stacked with passive skill)
[Priest] Increases mana regeneration and effective range by 50%.
[Activate combo that increases all stats +25]
[Effect]
[Thrall] Reduced the mana cost of Forked Lightning and Thunder Burn skills by 20%. Deals 33% more damage to frozen targets.
[Jaina] Increase freezing time to 4s.
[Sorceress] Reduces stun/silent effect by 15% for nearby allies (Radius: 360)
[Activate combo that increases all stats +30]
Strength: 30
+15.0 per level
Agility: 51
+25.5 per level
Intelligence: 57
+28.5 per level
Spell [Lightning Shield]
Forms a shield of electricity around a target unit in 6s, dealing (Intelligence * 5 + 300) damage per second randomize 1 unit around it.
Passive [Feedback]
Increase the duration of the shield of electricity.
[Level 3] increase by 2 seconds
[Level 5] increase by 4 seconds
[Rebirth] increase by 6 seconds
Avatar
+3% of Human Race.
Increases Shield of electricity's stun chance by 15%.
[Effect]
[Flying Machine] Flak cannon will deal all damage 1 time.
[Gryphon Rider] deals random damage to 2 targets.
[Mountain King] Avatar bonus 35% deals Excellence Rate.
[Activate combo that increases all stats +30]
[Effect]
[Dragonhawk Rider] The number of invisible mirrors increased by 3.
[Gryphon Rider] Shield of electricity has a 35% chance to stun the target.
[Activate combo that increases all stats +20]
Strength: 42
+21.0 per level
Agility: 32
+16.0 per level
Intelligence: 57
+28.5 per level
Spell [Crushing Wave]
Sends 6 gigantic explosions over 6s, dealing (Intelligence * 6 + 100) damage.
Passive [Detonate]
Increases damage and knocks up target in 6th explosion.
[Level 3] 75% damage and knocks up for 2s.
[Level 5] 150% damage and knocks up for 3s.
[Rebirth] 225% damage and knocks up for 4s.
Avatar
+3% of Human Race.
Increases explosion damage by 20%.
[Effect]
[Archmage] The 6th burst deals triple damage to targets below 25% health.
[Jaina] When using a skill, allied towers within 1,200 range will have 8% chance to reset their cooldown. (stacked with passive skill)
[Priest] Increases mana regeneration and effective range by 50%.
[Activate combo that increases all stats +25]
[Effect]
[Medivh] In the form of a raven storm, every 2 seconds summons a tidal burst randomly dealing (Intelligence * 5) damage.
[Archmage] Increases explosion damage by 30% and slows enemies while passing through the explosion.
[Activate combo that increases all stats +25]
Strength: 30
+15.0 per level
Agility: 57
+28.5 per level
Intelligence: 51
+25.5 per level
Spell [Invisible Mirror]
Forms 6 invisible mirrors at target location, each dealing (Agility * 4 + 300) damage.
Passive [Phase Shift]
Using the skill will increase the attack power of random towers within a range of 1,000.
[Level 3] Increases ATK of 3 allied towers by 30%.
[Level 5] Increases ATK of 4 allied towers by 60%.
[Rebirth] Increases ATK of 5 allied towers by 90%.
Avatar
+3% of Human Race.
Increases 1 ally tower to increase ATK.
[Effect]
[Dragonhawk Rider] The number of invisible mirrors increased by 3.
[Gryphon Rider] Shield of electricity has a 35% chance to stun the target.
[Activate combo that increases all stats +20]
[Effect]
[Admiral Proudmoore] Doubles the probability of summoning monsters from items. [ Scourge Bone Chimes / Voodoo Doll / Spiked Collar / Razorspine Scales ]
[Dragonhawk Rider] Towers with attack power boost effects now have 50% attack speed increased.
[Flying Machine] The stun effect from the passive skill activates when using the Flak Cannon skill.
[Activate combo that increases Agility by +60]
Strength: 120
+60.0 per level
Agility: 33
+16.5 per level
Intelligence: 60
+30.0 per level
Spell [Avatar]
When Avatar is activated, it gives the Mountain King (Strength * 3) bonus strength, 100% bonus Excellence Damage. Lasts for 10s.
Passive [Thunder Clap]
Gives chance that an attack will deal damage to nearby units.
[Level 3] 20% deal (Strength * 2) damage.
[Level 5] 40% deal (Strength * 2) damage.
[Unique] 60% deal (Strength * 2) damage.
[Heroic] In the Avatar state, all attacks cannot miss.
Avatar
+5% of Human Race.
Increases the Strength of the Tower by 20.
[Effect]
[Flying Machine] Flak cannon will deal all damage 1 time.
[Gryphon Rider] deals random damage to 2 targets.
[Mountain King] Avatar bonus 35% deals Excellence Rate.
[Activate combo that increases all stats +30]
[Effect]
[Mountain King] In Avatar status has 50% reduction of stun effects.
[Kael] Increases Phoenix's damage by 30%.
[Activate combo that increases all stats +30]
Strength: 64
+32.0 per level
Agility: 45
+22.5 per level
Intelligence: 95
+47.5 per level
Spell [Phoenix]
Summons a powerful Phoenix, deals (Intelligence * 8) damage. Phoenix has the ability to reduce the armor of all surrounding targets by 3.
Lasts 15 seconds
Passive [Phoenix Fire]
Increases Phoenix's armor reduction effect.
[Level 3] Decreases base armor by 5
[Level 5] Decreases base armor by 7
[Unique] Decreases base armor by 9
[Heroic] Phoenix burns nearby targets, dealing (Intelligence * 3 + 100) damage per second.
Avatar
+5% of Human Race.
Reduce the number of summoning Phoenix will summon twice the number of summon minions by 2.
[Effect]
[Jaina] Blizzard has a 40% chance of freezing the target.
[Kael] Phoenix summons 1 Water Element deal (Intelligence * 5) damage.
[Activate combo that increases all stats +25]
[Effect]
[Mountain King] In Avatar status has 50% reduction of stun effects.
[Kael] Increases Phoenix's damage by 30%.
[Activate combo that increases all stats +30]
[Effect]
[Pit Lord] Increase the minimum number of explosive pulses to 3, in the ceremonial state the number of explosive pulses is always 4.
[Kael] After 5 times summoning Phoenix will summon twice the number of summoned minions.
[Activate combo that increases all stats +30]
Strength: 110
+55.0 per level
Agility: 39
+19.5 per level
Intelligence: 68
+34.0 per level
Spell [Divine Shield]
Condens light for 1.5 seconds, Uther cannot be stunned. Summoning judgments on all nearby enemies, stunning and dealing (Strength * 30 * Stun resistance%) damage. Finish using the skill to clear the stun/silent effect on all allied towers.
Passive [Heavenly Light]
Judgment power increases with activated synergy.
[Level 3] Increase damage by 6% for a synergy.
[Level 5] Increase damage by 12% for a synergy.
[Unique] Increase damage by 18% for a synergy.
[Heroic] Activating Divine Shield increases stun resistance for nearby allies by 25% for 5s (can be stacked with synergy).
Avatar
+5% of Human Race.
Increases the activation range to deal 60% more damage to nearby targets to 150.
[Effect]
[Captain] Summon great knights with (Strength * 5) power and have 2 health.
[Uther] Divine Shield skill stuns the target for 5s, at the end of the skill all nearby allied towers increase stun resistance by 50% for 5s.
[Marine] Gain 20% more Agility for each synergy for 7s while activating Radiation Wave.
[Activate combo that increases all stats +40]
[Effect]
[Uther] Targets near Uther take 60% increased damage from Divine Shield.
[Thrall] When killing a target with a skill, Thrall absorb 1 wisdom point. (Every 1 point of wisdom grants 12 mana. Every 15 points of wisdom grants 2% Spell Damage)
[Activate combo that increases all stats +30]
[Effect]
[Ancient of Lore] Train a Holy Wisp, which reduces the attack cooldown of Wisp elements by 0.2s. When Earth Wisp guards the Fountain of Power, it also increases the chance to reset the cooldown of the tower inside by 5%.
[Uther] Each activated synergy grants Uther 5% stun resistance.
[Activate combo that increases all stats +30]
Strength: 39
+19.5 per level
Agility: 88
+44.0 per level
Intelligence: 85
+42.5 per level
Spell [Deep-sea battleship]
Awakens the battleship from the deep sea and charges at the enemy, dealing [(Agility + Intelligence) * 5 + 500] damage. Unleash two Revenants of the Depths with the power (Agility + Intelligence) * 3
(Maximum existence of 4 Revenants)
Revenant Core: Revenant's attacks slow down the target, every 9 hits will release a Revenant of the Depths. If the number of Revenants reaches the maximum, Revenants will hide in the ship and release at a later time.
Passive [Revenant Skin]
Increases attack power and number of Revenants.
[Level 3] Revenant has attack power (Agility + Intelligence) * 3.5 and increases the maximum number of Revenants by 1.
[Level 5] Revenant has attack power (Agility + Intelligence) * 4 and increases the maximum number of Revenants by 2.
[Unique] Revenant has attack power (Agility + Intelligence) * 4.5 and increases the maximum number of Revenants by 3.
[Heroic] Monsters summoned from items receive benefits from summoning effects.
Avatar
+5% of Human Race.
Increases Revenants' health limit by 1.
[Effect]
[Admiral Proudmoore] Doubles the probability of summoning monsters from items. [ Scourge Bone Chimes / Voodoo Doll / Spiked Collar / Razorspine Scales ]
[Dragonhawk Rider] Towers with attack power boost effects now have 50% attack speed increased.
[Flying Machine] The stun effect from the passive skill activates when using the Flak Cannon skill.
[Activate combo that increases Agility by +60]
[Effect]
[Admiral Proudmoore] Revenant gains a 5 health shield when released (Revenant released from the Revenant Core passive will not gain shields)
[Necromancer] Increases the movement speed of summoned/illusion minions by 25%. When activating the Death Coil skill, the aura increases movement speed by 75% (Radius: 1200).
[Banshee] Reduces enemy armor by 3 (Radius: 1200).
[Activate combo that increases Intelligence by +60]