YCH'S/COMMISSIONS/ANYTHING ELSE YOU ARE PAID TO CREATE DO NOT COUNT TOWARDS REDEEMING. ONLY ART DONE FOR FREE/FOR YOURSELF COUNTS (TRADES, REQUESTS ETC).
Below is our staff guide for how we redeem art for Loveletters💌! Drawing and writing are two of the best was to get a lot of LLs fast. The guide below is for staff reference. Users do not use this guide to self-add up what their art is worth. Art will be calculated as staff redeem it weekly in the discord server #art-redeeming, #gift-art-redeeming, and #pixies-prompts channels.
LL amounts are based on general guidelines that have been created by the staff team. Please see below for the general guide. Prices on the guide may not be the final amount you recieve and are a baseline estimate and you may get more or less based on what is listed below. If you feel your have been awarded an incorrect amount, please ask in #questions OR dm imperials/nix.
Staff reserves the right to adjust the amount of LLs you earn depending on the pretense of the art being submitted (ie: sheets of messy doodle-drawn fullbodies to maximize outcome with the least effort possible/abusing the redeeming system)
Go to one of the applicable redeeming channels and check the pins for the redeeming form.
#art-redeeming: Use this channel if you are redeeming art you made of your own pokemon (NOT related to prompt submissions!)
#gift-art-redeeming: Use this channel if you are redeeming GIFT or FEATURED CHARACTER art
#pixies-prompts: Use this channel if you are redeeming PROMPT art
To the best of your ability, please note what general categories your art falls under! Staff will have the final say to keep all redeems in the same wheelhouse- but letting us know if something is shaded, lineless, made with preset brushes, etc. helps us a lot!
Art pieces that were paid for with REAL monetary money, points, or loveletters CANNOT be converted into LLs. Additionally, reference sheets of pokemon you submit for approval cannot be redeemed for LLs.
Art older than ONE MONTH cannot be redeemed for Loveletters.
An art piece may only be redeemed once unless completely redrawn.
NOTE: Allusion to Character is a FLAT RATE only with no other categories added.
⭐ STAFF QUICKVIEW GUIDE **No details/Examples ⭐
💬 TYPE OF ART
🎨 Digital/Traditional - 50 💌
** See extended guides below for information on physical crafts & models. You MUST reference the examples to calculate redeeming.
📝 Type of Character
Simple Shaped - 25 💌
Standard Quadruped/Bipedal - 50 💌
Complex - 100 💌
🎁 Amount of Character Present
Allusion to Character - 100 💌 **FLAT RATE ONLY. Do not add any additional categories
Headshot/Bust - 100 💌
Half-body - 150 💌
Fullbody - 200 💌
✨ Level of Finish
Rough Sketch/Doodle - 25 💌
Clean Lined/Sketch or Pixel Art - 100 💌
Lineless/Partial Lineless - 200 💌
🎨 Color/Shading
Single Color/Gradient Fill - 25 💌
Flat Color - 50 💌
Minimal Shading/Colored Lines - 100 💌
Complex Shading - 200 💌
"Painted" - 300-500 💌
🏔️ Backgrounds
Minor details/Line Floaties/Borders/Premade Brush Patterns - 25 💌
Self-Made Patterns/Simple Props/Floating Objects - 50-100 💌
Simple Scene - 200-300 💌
Detailed Scene - 500-2000 💌
💾 Animation
Line Wiggles/Blink/Sparkles/2-3 Frame Simple Movement - 100 💌
Tail Wag/Simple Expression Change/Other Small Movements
Tweened - 150 💌
Frame by Frame - 200-300 💌 [+50 💌 each individually unique frame added past 3.]
Moderate Moving Parts
Tweened - 300 💌
Frame by Frame - 400 💌 [+50 💌 each individually unique frame added past 3.]
Complex Moving Parts
Tweened - 500 💌
Frame by Frame - 700 💌 [+50 💌 each individually unique frame added past 3.]
⭐ ⭐ ⭐ Bonuses
Artfight Month Bonus - x2 💌 for all art redeeming (x3 if it is FC design!)
Gift Art Bonus - 300 💌
Explorers Guild Bonus - 300 💌
NPC Bonus - 200 💌
Featured Character - x2 💌 redeeming + Pokedex Entry of the pkmn/s present (including fusions)
💬 TYPE OF ART [START HERE] **Only applies once per art submission
🎨 Digital/Traditional - 50 💌
👾 Simple 3d Model - 500 💌
Simplified or non-sculpted models. Details are 'painted' onto the texture instead of detailed through the model (ie: painted on face instead of sculpted face)
If unpainted, it must have enough detail to clearly be recognizable as the character.
EXAMPLES: 🚧TBA
👾 Complex 3d Model - 1000-3000 💌
Complex 'sculpted' models that have 3 or more complex sculpted details (wings, horns, hair, etc.). Legs, ears, and tails do not count towards "sculpted" details.
If unpainted, it must have enough detail to clearly be recognizable as the character.
EXAMPLES: 🚧TBA
🧸 Simple Plushie - 1000 💌
Less than ~5 inches tall (or ~12.7 cm)
EXAMPLES: 🚧TBA
🧸 Complex Plushie - 2000-5000 💌
More than ~5 inches tall (or ~12.7 cm)
EXAMPLES: 🚧TBA
🔨 Simple Sculpture - 500-700 💌
Simplified or non-sculpted models. Details are 'painted' onto the texture instead of detailed through the model (ie: painted on face instead of sculpted face)
If unpainted, it must have enough detail to clearly be recognizable as the character.
EXAMPLES: 🚧TBA
🔨 Complex Sculpture - 800-2000 💌
Complex 'sculpted' models that have 3 or more complex sculpted details (wings, horns, hair, etc.). Legs, ears, and tails do not count towards "sculpted" details.
If unpainted, it must have enough detail to clearly be recognizable as the character.
EXAMPLES: 🚧TBA
🖍️ Simple Physical Craft - 300-500 💌
Simple detailed paper-craft, candi, perler-bead, etc. Follows basic complexity guide & level of details or assets used. Up to interpretation based on the physical craft made.
EXAMPLES: 🚧TBA
🖍️ Complex Physical Craft - 600-1000 💌
Complex detailed paper-craft, candi, perler-bead, etc. Follows basic complexity guide & level of details or assets used. Up to interpretation based on the physical craft made.
EXAMPLES: 🚧TBA
📝 Type of Character **Only applies once per art submission per character present in the piece
Simple Shaped - 25 💌
EXAMPLES: 🚧TBA
Standard Quadruped/Bipedal - 50 💌
EXAMPLES: 🚧TBA
Complex - 100 💌
Includes characters who have overtly complex designs to replicate & accessories.
EXAMPLES: 🚧TBA
🎁 Amount of Character Present **Only applies once per art submission per character present in the piece
Allusion to Character - 100 💌
A visual representation of a character that clearly represents their design in some way.
**FLAT RATE ONLY. Do not add any additional categories. Only this category is applicable.
EXAMPLES: 🚧TBA
Headshot/Bust - 100 💌
Represents anything from the head to chest/shoulders.
EXAMPLES: 🚧TBA
Half-body - 150 💌
Includes when the legs are cut off from the character in the image (DOESN'T apply if it is only the paws/feet not visible.
EXAMPLES: 🚧TBA
Fullbody - 200 💌
EXAMPLES: 🚧TBA
✨ Level of Finish **Only applies once per art submission. Does not apply to 3D models, sculptures, or plushies
Rough Sketch/Doodle - 25 💌
EXAMPLES: 🚧TBA
Clean Lined/Sketch or Pixel Art - 100 💌
Defined by not having 'construction' sketches or messy stray lines
EXAMPLES: 🚧TBA
Lineless/Partial Lineless - 200 💌
EXAMPLES: 🚧TBA
🎨 Color/Shading **Only applies once per art submission. Only Single color/Gradient & Flat color applies to 3D models, sculptures, or plushies
Single Color/Gradient Fill - 25 💌
EXAMPLES: 🚧TBA
Flat Color - 50 💌
EXAMPLES: 🚧TBA
Minimal Shading/Colored Lines - 100 💌
Defined as having at least 1-2 layers of shade or highlights (or simple shading to only the eyes/hair/etc.)
EXAMPLES: 🚧TBA
Complex Shading - 200 💌
Defined as having at multiple layers of shade and highlights highlights. Shades individual hairs/hair tufts & shows a complexity for knowing proper lighting techniques
EXAMPLES: 🚧TBA
"Painted" - 300-500 💌
Defined as having at multiple layers of shade and highlights highlights and is often lineless or is perceived as lineless. High level of technicality & complexity
EXAMPLES: 🚧TBA
🏔️ Backgrounds **Only applies once per art submission per scene present. Certain aspects may apply to 3D models, sculptures, or plushies
Minor details/Line Floaties/Borders/Premade Brush Patterns - 25 💌
EXAMPLES: 🚧TBA
Self-Made Patterns/Simple Props/Floating Objects - 50-100 💌
EXAMPLES: 🚧TBA
Simple Scene - 200-300 💌
Defined as having a simple background/middle ground. May have a few props/other assets. May be more abstractly cut off behind the character and doesn't show much backdrop.
EXAMPLES: 🚧TBA
Detailed Scene - 500-2000 💌
Defined as having a detailed or complex background/middle ground/foreground. Must clearly depict an interactive scene with the environment.
EXAMPLES: 🚧TBA
💾 Animation **Only applies once per art submission. Does not apply to 3D models, sculptures, or plushies
**NOTE: Unique frames are anything NOT mirrored/copy + pasted in any way/shape/form. (ie: moving a stagnant frame up and down for a bounce animation)
Line Wiggles/Blink/Sparkles/2-3 Frame Simple Movement - 100 💌
EXAMPLES: 🚧TBA
Tail Wag/Simple Expression Change/Other Small Movements
Tweened - 150 💌
Frame by Frame - 200-300 💌 [+50 💌 each individually unique frame added past 3.]
EXAMPLES: 🚧TBA
Moderate Moving Parts
Tweened - 300 💌
Frame by Frame - 400 💌 [+50 💌 each individually unique frame added past 3.]
EXAMPLES: 🚧TBA
Complex Moving Parts
Tweened - 500 💌
Frame by Frame - 700 💌 [+50 💌 each individually unique frame added past 3.]
EXAMPLES: 🚧TBA
👾 3D Model Extras **Only applies once per art submission. Does not apply to anything other than 3D models.
Unmoving Model w/ Lighting/Shaders - 50 💌
EXAMPLES: 🚧TBA
Turnaround/Spin Animation - 75 💌
EXAMPLES: 🚧TBA
Unique (Unanimated) Poses - +150 💌 per unique pose
EXAMPLES: 🚧TBA
Simple Animation (Blink/Tail Wag/Ear Flick/etc.) - 200 💌 per
EXAMPLES: 🚧TBA
Complex Animation (Fullbody Movement (1 second+)) - 500 💌 [+100 💌 per each 1 sec in length added to the animation.]
EXAMPLES: 🚧TBA
⭐ ⭐ ⭐ Bonuses
Artfight Month Bonus - x2 💌 for all art redeeming
Gift Art Bonus - 300 💌
Explorers Guild Bonus - 300 💌
NPC Bonus - 200 💌
Featured Character - x2 💌 redeeming + Pokedex Entry of the pkmn/s present (including fusions)