A juvenile decisive weapon designed for war to win every battle thrown at it - that also including the war that was currently occurring at the time of its creation.
However, before the machine could even be rolled out - the war had ended; and with the country no longer requiring its use, A-106 was shelved.
A-106 is built with all kinds of weaponry built into its buttocks.
How to do it? | Whilst standing still + B+C
Ez Command |
A taunt that can be cancelled with a normal or special move. If successful, the Special Gauge will increase.
How to do it? | (Whilst mid-air) ↓↙← + Attack
Ez Command | (Whilst mid-air) ← + Special
A special move that rushes at the opponent and kicks them in.
During the move, it converts into an air attack.
How to do it? | →↓↘ + Attack
Ez Command | ↘ + Special
A-106 fires machine guns designed to take down aerial targets.
On hit, you can cancel the move into the Type 25 Takeoff.
How to do it? | ↓↘→ + Attack
Ez Command | → + Special
The same as the Type 42, however it is for grounded targets.
On hit, you can cancel the move into the Type 25 Takeoff.
The range depends on if you hit the light, medium or heavy attack key.
How to do it? | ↓・↑
Ez Command | ↓ + F
A-106 is able to jump higher than usual jumps.
You can cancel the move into a machine-gun based move.
How to do it? | (Whilst mid-air) ↓↘→ + Attack
Ez Command | (Whilst mid-air) → + Special
A-106, while mid-air, fires its machine guns at grounded targets.
The end lag of the move is quite a lot, but this move can be cancelled into Type 26 Accelerating Leg.
Move Directions (Please delete after use)
| ↓↘→ | ↓↙← | ↓・↓ | ↓・↑ | ←↙↓↘→ | ← (charge) → | ↓ (charge) ↑ | →↓↘ | → ↘↓↙← | → | ↘ | ↘↓↙← | ↙ (charge) ↘↙↗ |
|← (charge) →←→ | ←↓↙ | ↙ | ↺ | ↻ |
How to do it? | ↓↘→↘↓↙← + C
Ez Command | ← + E+F
Uses 3 bars of gauge.
Enhanced version of Type 26 Accelerating Leg.
After hiting with the move, A-106 has i-frames - however it suffers from endlag.
How to do it? | ↓↘→↓↘→ + C
Ez Command | → + E+F
Uses 2 bars of gauge.
A-106 fires off a powerful beam.