Hukio was created at the request of someone Maiga knew from overseas.
Hukio utilises a mixture of magic and flatulence to outsmart, outwit and outmanoeuvre the opponent and leave them scratching their heads.
How to do it? | Whilst standing still + B+C
Ez Command |
A taunt that can be cancelled with a normal or special move. If successful, the Special Gauge will increase.
How to do it? | ↓↘→ + A
Ez Command | → + D
Hukio does a rolling attack that is a 2 ticker.
This move can be cancelled into another special move.
How to do it? | (Whilst mid-air) ↓↘→ + A
Ez Command | (Whilst mid-air) → + D
This move has high priority - however, the cost is that it can be quite predictable if used too often, and can be easily punished.
How to do it? | ↓↘→ + B/C (Aerial Available)
Ez Command | → + E/F (Aerial Available)
A grab that can also be used as an escape tool.
Hukio gets i-frames when she backjumps. Cannot hit low.
How to do it? | →↓↘ + Attack
Ez Command | ↘ + Special
A grabbing move.
Upon hit, the attack sends the enemy into the air. Good starter for air combos.
How to do it? | ↓↙← + Attack
Ez Command | ← + Special
Hukio can warp her rear around the place and release a fart doing so.
The attack tries to seek the enemy player, but this can leave Hukio open for attacks.
The tick damage depends on how far away the opponent is.
How to do it? | ↓↘→↓↘→ + C
Ez Command | → + E+F
Uses 3 bars of super.
A super where Hukio makes the enemy "disappear". She puts on a show for the audience that goes wrong. Does massive damage.
How to do it? | ↓↙←↓↙← + C
Ez Command | ← + E+F
Uses 3 bars of super.
An enhanced version of Cannon Blast, with the same traits except this does massive damage and comes out a lot faster.