I've been trying to figure out how to open a file so I haven't yet got to texturing
latter on when i got to texturing I only had time for a small model so I didn't get much more experience nor recall any important information ez
As a challenge set by joe we modeled a dice then textured then imported it all to unity to code it; to do this we were given 2, 1.5 hour lessons
1st lesson:
modeled, textured and imported the die
coded the rotation and upward force of the die
restrained the cube with invsible walls
started work on detection of what side you land on (OnTriggerEnter with child objects on each side (not working) if (other.CompareTag("Floor") ))
2nd lesson:
got it to register the result
started implementation of gambling
fixed bug where dice could land on its side
(mostly joes work)
i made a cool little game about dodging meteors :)
During my Enrichment I wasn't doing anything at the time when joe came up behind me and noticed I was playing flappy bird and told me to make it myself.