ERASMUS+ PROJECT 2024-26 ABOUT AI, ROBOTICS, CODING AND EU VALUES
-To promote digital pedagogy and expertise in the use of digital tools for teachers, including accessible and assistive (Artificial intelligence) technologies, providing a 15-hour course at TPM1
- To create an innovative use of digital education content for students by providing 4 workshops on LLT1 to use accessible and assistive technologies for the creation and innovative use of digital education content for students, mainly for girls in the field of STEM:
-Virtual 360º content: creation of a tutorial using Artificial intelligence with a virtual assistant (video and audio) for Virtual 360º Presentations
- Coding and creation of a virtual exhibition (arts, languages, museum)
- Content creation of a MERGE CUBE (Augmented Reality)
- Collaborative work (virtual or in presence)
These objectives contribute to the general objectives of the project because:- we wil promote inclusion and diversity improving the outreach to people with fewer opportunities, including people with disabilities and people with a migrant background, as well as people living in rural and remote areas such as outermost regions,people facing gender inequalities, socio-economic difficulties or any other potential source of discrimination based on sex, racial or ethnic origin, religion or belief, disability, age or sexual orientation; - We will address digital transformation through development of digital readiness, resilience and capacity to manage an effective shift including the development of digital pedagogy and expertise in the use of digital tools for teachers, including accessible and assistive technologies and the creation and innovative use of digital education content for students, mainly for girls on the field of STEM and we also will promote common EU values, civic engagement and participation to foster the development of social and intercultural competences.
The main results will be:
WP2.6-for teachers:
-15H Course
- 5 lessons plans about augmented reality, virtual reality, MERGE CUBE (CoSpacesEdu) and coding (Code.org) and AI
For students:
WP2.7-10H- 2H per week during 5 weeks per class/group of students with ICT teacher about - virtual visits 360º within the topic historic/natural place from each country (CoSpacesEdu)
WP2.8.- 10H- 2H per week per class/group of students about coding and creation of an a virtual exhibition within the topic arts from each country
WP2.9-On LTT French Guiana:
-Virtual 360º Presentations about each Country
- Students will be hosted on families (gastronomy, culture and language will be explored- French, Portuguese and English)
- Cultural visits
- 4H workshop- coding and creation of an a virtual exhibition (CoSpacesEdu)
- Creation of a virtual visit to the visited places in Guiana
- Tutorial using Artificial Inteligence with a virtual assistant (video and audio) for Virtual 360º Presentations
WP2.10- 10H- 2H per week during 5 weeks per class/group of students - Creation of a virtual product within the topic arts using MERGE CUBE-Coding and creation of an a virtual exhibition within the topic arts from each country
WP2.11- On LTT2- Turkey:
- Presentations about each Country - coding and creation of an a virtual exhibition within the topic arts from each country
- 4H workshop- coding (Code.org) and robotics with Lego Spyke
- Students will be hosted on families (gastronomy, culture and language will be explored-French, Portuguese and English)
- Cultural visits
- Creation of a virtual visit to the visited places in Turkey
- Tutorial using Artificial Inteligence with a virtual assistant (video and audio) for coding and creation of an a virtual exhibition
WP12- Students/Group lessons- CODE HOUR- one defined hour to work virtualy together with all partner students
WP2.13- 10H- 2H per week per class/group of students about MERGE CUBE; 5 digital products using MERGE CUBE
Arrifana (Portugal) will coordinate all the activies implementation giving support to the organization of LLT's, mainly program, host families profile, budget, certification and activities. Arrifana school will organize TTM1- WP2.6 to Redefine tasks and responsabilities;- Budget management;- Mobilities dates definition;- Identification of needs.
BOTS&KIDS (Portugal) will be responsable to organize teachers training: a 15H Course and 5 lessons plans about augmented reality, virtual reality, MERGE CUBE (CoSpacesEdu) and coding (Code.org) and AI. This organization will support all the partners on the organization of workshops during LTT1 and LTT2.
French Guiana will organize LLT1 - host families for partner countries (2 students per country) and will provide an hotel for teachers. Cultural visits should be organized. 4H workshop will be organized about coding and creation of an a virtual exhibition; It will result on the creation of a Virtual visit to the visited places in Guiana; A Tutorial using AI with a virtual assistant (video and audio) for virtual 360º Presentations will be also created.
Turkey will organize LLT2 host families for partner countries (3 students per country) and will provide an hotel for teachers.Cultural visits should be organized. 4H workshop will be organized robotics; Creation of a virtual visit to the visited places in Turkey Tutorial using AI with a virtual assistant (video and audio) for coding and creation of an a virtual exhibition;Presentations about each country -coding and creation of an a virtual exhibition within the topic arts from each country.
Germany will publish on project website and social media the activities using digital contents
All countries: Select students and teachers for mobilities; provide lessons to work with students, prepare the digital contents,organize meetings with students families and erasmus team monthly.Provide all the logistic related to mobilities (tickets, insurance, legal authorizations)