ERASMUS+ PROJECT 2024-26 ABOUT AI, ROBOTICS, CODING AND EU VALUES
This project focuses on inclusion, digital skills and European values and we are motivated for:
1. Digital Skills: In today's increasingly digital world, having adequate digital skills is essential for participation in society and the job market. Augmented Europe aims to improve digital literacy (Artificial Inteligence,Virtual reality, Augmented reality,coding and Robotics), we will empower individuals to navigate the digital landscape more effectively. This not only enhancestheir digital skills but also enables teachers and students to access new educational resources using curriculum contents and opportunities for personal development.
2. Social Inclusion: On our partner countries there are marginalized communities facing significant social exclusion mainly gender, racism, disability and low social income. By investing on this project that promotes inclusion, we are directly addressing this issue and working towards a more equitable society. This project will provide opportunities for students who may have been left behind due to various socio-economic factors, thereby fostering a more cohesive and integrated community.
3. European Values: Erasmus projects play a crucial role in promoting European values such as democracy, human rights,equality, and cultural diversity. By integrating these values into our project focused on inclusion and digital skills, we are not only addressing local challenges but also fostering a sense of European identity and solidarity using learning mobilities and virtual meetings. This is particularly important in today's context, where there are increasing divisions and challenges to the principles upon which the European Union was founded.
4. Long-Term Impact: Our project yields long-term benefits for both individuals, schools and society as a whole. By providing individuals with the skills and support they need to thrive in the digital age and promoting values of inclusion and solidarity, we will create the foundation for a more resilient and cohesive society. This, in turn, contributes to the overall prosperity and stability of Europe.
5. Alignment with European Priorities: Inclusion, digital skills, and promoting European values are key priorities for the European Union. The topic of our project will demonstrating a commitment to supporting the EU's objectives and contributing to its broader agenda for social cohesion, and innovation.
In summary, this projects that focus on inclusion, digital skills, and European values is not only a sound investment in social and human development but also aligns with broader European priorities and values. By empowering students, promoting social cohesion, and fostering European identity, these project will contribute to building a more prosperous, inclusive, and resilient Europe for all.
This project intends to accomplish 3 objectives that are linked to the horizontal priorities and school education priorities:
- To address digital transformation through development of digital readiness, resilience and capacity to manage an effective shift including the development of digital pedagogy and expertise in the use of digital tools for teachers, including accessible and assistive technologies and the creation and innovative use of digital education content for students, mainly for girls on the field of STEM.
-To promote inclusion and diversity working with students with fewer opportunities, including people with disabilities and people with a migrant background (Portugal, French Guiana, Germany, Turkey), as well as people living in rural and remote areas such as outermost regions (French Guiana), people facing gender inequalities, socio-economic difficulties (Portugal, French Guiana and Turkey) or any other potential source of discrimination based on sex, racial or ethnic origin, religion or belief, disability, age or sexual orientation.
- To promote common EU values, civic engagement and participation to foster the development of social and intercultural competences, critical thinking and media literacy whithin the principles of unity and diversity, as well as their cultural identity, cultural awareness and their social and historical heritage.
Augmented EU will work with 5 countries with different profiles where we can find diversity: One outermost region (French Guiana), East (Portugal) and West Europe (Turkey) and Germany as an innovative country on the field of technology and digital contents. A portuguese newcommer that works with children and students on the area of coding and robotics and can be an added value on this partnership.
We intend to promote courses for teachers and students (between 14-17 years old) about coding, robotics, virtual reality, augmented reality and Artificial Intelligence (Hackatons-meetings to solve problems using Artificail Intelligence) and to produce during lessons works about their culture, arts, local legends, literature and language. Virtual and real mobilities will happen for students and teachers and products will be presented on exhibitions and presentations to their peers and will be used by the school by other students on the future.The creation of the Website with all the resources as courses, lessons plans, virtual and digital products will be created by students with the support of teachers and experts. We intend to involve girls, migrants and low socio-economic students on this digital literacy. Knowledge, skills and competences will be promoted to ensure a better understanding of the future challenges.
The project is innovative for several reasons:
1. Integration of Multiple Technologies: By incorporating coding, robotics,virtual reality, augmented reality and artificial intelligence into the curriculum,we are exposing students to cutting-edge technologies. An interdisciplinary approach fosters creativity and problem-solving skills.
2. Cultural Integration: The project not only focuses on technology but also encourages students to explore and celebrate their own culture, art, local legends, literature and language. This integration of cultural elements adds depth and relevance to the learning experience, making it more engaging and meaningful for the participants.
3. Students as Creators: Empowering students to create the website and develop resources and digital products is a particularly innovative aspect using digital resources that they never used before (voding, AI,coding,etc).
4. Inclusion of Underrepresented Groups: The project aims to involve girls, migrants, and low-income students in digital literacy activities. We will address the digital divide by promoting inclusivity and diversity in the STEM field.
5. Virtual and Real Mobilities:Incorporating both virtual and real mobilities for students and teachers enhances the project's reach and impact. Virtual mobilities enable participation regardless of geographical constraints, while real mobilities provide valuable cultural exchange opportunities and hands-on experiences.
6. Focus on Future Challenges: The project's emphasis on promoting digital knowledge, skills, and competences to understand and tackle future challenges underscores its forward-thinking approach.
1. Interdisciplinary Approach: By integrating advanced technologies such as coding, robotics, virtual and augmented realityand Artificial Inteligence(AI) with local cultural, literature and arts elements, this project adds an interdisciplinary dimensionto education. While schools typically teach these subjects separately, this project combines them in an innovative way, providing a richer and more contextualized learning experience.
2. Active and active Learning: While some schools adopt traditional teaching methods, this project promotes active and collaborative learning. By involving students in the creation of the website and the production of educational resources usingAI and coding, they become active agents of their own learning, developing practical and collaborative skills that go beyond the traditional curriculum.
3. Inclusion and Diversity: Although our schools are increasingly aware of the importance of inclusion, this project goes further by specifically targeting underrepresented groups such as girls, migrants, and low-income students. This complements schools' efforts to create inclusive and equitable educational environments.
4. Mobility Experiences: Our National School budget provides limited opportunities for students mobility. Whether virtual or physical, this project expands on these experiences having the opportunity to interact with people from different cultures and backgrounds, enriching their education and perspectives.
5. Focus on Future Preparedness: Most of schools provide just a solid foundation of academic knowledge, but this project focuses on preparing students for the challenges of the future. By developing digital skills, cultural competencies and global awareness, students are better equipped to face the challenges and opportunities of the 21st century.
The project has significant potential for impact in the field of education due to several key factors:
1. Innovation in Pedagogy: By integrating cutting-edge technologies like coding, robotics, virtual reality,AI and augmented reality into the curriculum, the project offers a new approach to teaching and learning. This innovative pedagogy not only engages students but also equips them with valuable skills relevant to the digital age.
2. Promotion of Inclusivity: The project's focus on involving underrepresented groups such as girls, migrants, and low socioeconomic students in digital literacy activities promotes inclusivity in education. By providing these students with access to ressources and opportunities they may not otherwise have, the project helps bridge the digital divide and fosters a moreequitable learning environment.
3. Cultural Relevance and Empowerment: Incorporating students' culture, local legends,arts, literature, and language into the project's activities enhances its relevance and empowers students to take ownership of their learning. By connecting learning to their cultural identity, the project increases engagement and motivation among students, leading to deeper learning outcomes.
4. Student-Centered Approach: Empowering students and teachers to create resources, such as courses, lesson plans, and digital products, as well as involving them in website development and exhibitions, promotes a student-centered approach to education. This hands-on involvement fosters creativity, critical thinking, collaboration, and leadership skills among students, preparing them for active participation in a rapidly changing society.
5. Preparation for Future Challenges: The project's emphasis on promoting knowledge, skills, and competencies to understand and address future challenges ensures that students are prepared for the demands of the 21st century. By developing digital literacy skills, cultural awareness, and global competencies, students are better equipped to navigate an increasingly complex and interconnected world.
Overall, the project's innovative approach, focus on inclusivity, cultural relevance, student empowerment, and preparation for the future positions it as having a strong potential impact on the field of education. It not only enriches the educational experience for participating students but also contributes to broader efforts to create more equitable, engaging, and effective learning environments for all.
The project brings added value at the European level through several aspects that wouldn't be attained by activities carried out solely within individual schools and countries:
1. Transnational Collaboration: The project encourages transnational collaboration among students and teachers in creating digital resources, developing lesson plans, and producing cultural content.This collaborative approach fosters teamwork, communication skills, and global citizenship, preparing participants to thrive in an interconnected world.
2. Cultural Exchange and Understanding: By involving participants from multiple countries such as French Guiana, Portugal, Germany, Spain and Turkey, the project facilitates cross-cultural exchange and understanding. Students and teachers will have the opportunity to collaborate with peers from diverse backgrounds, fostering intercultural competence and promoting European values of diversity and unity and sharing good practices.
3. Diverse Perspectives: Each country brings its unique cultural,linguistic and educational perspectives. By collaborating across borders, participants can gain insights into different approaches to education,digital literacy, and cultural heritage promoting innovation in teaching and learning methodologies.
4. Impact: By working across multiple countries, the project has the potential to reach a larger and more diverse audience. The digital ressources, educational materials, and cultural products produced as part of the project can be shared and disseminated across Europe, benefiting students, teachers, and educational institutions beyond the participating countries.
5. European Identity: Through collaborative activities and shared experiences, the project contributes to the promotion of European identity and solidarity. By highlighting common values, traditions, and aspirations, participants develop a sense of belonging to a broader European community, strengthening the bonds of cooperation and mutual understanding across borders.