Nests, potions, and treasures
Healing items, geno charms, and talismans
Accessories, quest kits, and equipment
Your Hoard is your player inventory! These items are available to use on all your Yores, or trade and sell between players. In rare cases, an item will be Player-bound, which only means it cannot be sold or traded- it may still be used!
When an item is used, it will either disappear from your Hoard (single-use items) or be assigned to a Yore it's been used on (equipment items).
Item trades and transfers may be done via the Crafting and Shop channel in our Discord! You may use the following form to trade items and currency:
dA Username:
Recipient's dA Username:
Gold Transferred:(Amount)
Items Transferred: (Name and Amount)
Items may be used on a GENO during Design Approval. Just list the items used when submitting your design!
Items may be used on an IMPORT via the Import Edits and Transfers channel in our Discord! You may use the following form to apply items to an import:
dA Username:
Yore Name and Beast ID: (ex. Name 000)
Items applied:
New Image: (if applicable)
If you're applying something which changes a Yore's design, you may be asked to correct elements, similarly to Design Approval! Once your new image is approved, you may update your import with it.
Crafting is the main way to use the materials your Yore finds while exploring the world. While Yores can gain a bonus in crafting by learning a Skill, crafting at its base does not require a Yore's involvement.
Crafting is done via the Crafting and Shop channel in our Discord! You may use the following form to submit a crafting recipe:
dA Username:
Recipe Crafting:
Materials used:
Crafting Yore's Import: (optional!)
You may find details about the three crafting specialties and their recipe lists via the links above.
Below are overviews of the items available to use!
Single use;
Adds a Physical Trait: Winglets, Beard, Crest, or Crown;
Up to 3 may be used per geno
Single use;
Removes one gene, physical or color trait, or mutation, may choose to change a gene from hom. to het;
Does not remove penalties from Limited or Rare genes;
No limit per geno
Single use;
Swaps one aspect of the base color:
Warm - Cool - Mixed
Black - Grey - White
Dull - Bright;
Up to 1 may be used per geno
Single use;
Adds a random marking which may be Common, Uncommon, or Rare;
Up to 2 may be used per geno
Single use;
Adds a Color Trait or het. Limited gene of your choice;
Up to 1 may be used per geno
Single use;
Swaps a gene to your choice of gene in the same tier;
Gene keeps its het/hom status;
No limit per geno
Single use;
Changes coat type within het. and hom. groups:
Bald, Fuzz, Lush, Barbary
Silken, Luxe;
Up to 1 may be used per geno
Single use;
Adds a Mutation or hom. Limited gene of your choice;
Up to 1 may be used per geno
Single use;
Changes a Yore's build to Stoic
Single use; Changes a Yore's build to Swift
3 are given to each player per month. May be upgraded with up to 3 nesting materials before use.
Clutch size: 1-3
Mutation Chance: 0
Penalty Chance: 0
Craftable.
May be upgraded with up to 5 nesting materials before use.
Clutch size: 1-3
Mutation Chance: 0
Penalty Chance: 0
Increases Mutation chance and decreases Penalty chance.
Clutch size: No Effect
Mutation Chance: +10%
Penalty Chance: -10%
Two may be applied to create an Esoteric Nest:
Clutch size: No Effect
Mutation Chance: +20%
Penalty Chance: -20%
Clutch size: 2-5
No Effect on Mut/Pen chances
Two may be applied to create an Opulent Nest:
Clutch size: 3-6
No Effect on Mut/Pen chances
Guarantees the coat type of one parent passes to at least 50% of the clutch.
No effect on clutch size or Mut/Pen chances.
Guarantees one marking on one parent passes to at least 75% of the clutch. Both parents must have the marking for a chance at hom results.
No effect on clutch size or Mut/Pen chances.
Allows two Yores of the same non-Fae sex to produce a clutch.
No effect on clutch size or Mut/Pen chances.
Guarantees the base color of one parent passes to at least 50% of the clutch.
No effect on clutch size or Mut/Pen chances.
Allows a Rider to contribute an extra Prompt in a Quest.
May be visible without Accessories!
Adds a chance for increased item amounts from Quests.
May be visible without Accessories!
Decreases the chance of injury from Quests.
May be visible without Accessories!
Allows a Yore to carry more than one Weapon.
May be visible without Accessories!
Adds accessories on up to 30% of the Yore.
Up to three may be used; at least 25% of the design must be visible.
Adds scarring, including carving on keratin, on up to 30% of the Yore.
Up to two may be used; this allows one full limb or two half limbs may be amputated. Blood may not be visible.
Increases rewards from the On the Hunt Task prompt; adds a chance to return Meat items in any other Quest
Increases rewards from the Nose for Gold Task prompt; adds a chance to return Metal items in any other Quest
Increases rewards from the One Yore's Trash Task prompt; adds a chance to return Stone items in any other Quest
Increases rewards from the Flora Explorer Task prompt; adds a chance to return Herb items in any other Quest
Increases rewards from the Found or Stolen Task prompt; adds a chance to return Artifact fragments in any other Quest
Increases rewards from the Running the List Task prompt; adds a chance to return Battlescars in any other Quest
Single use;
May be redeemed for a customized Yore geno, as in the Welcome Pack
Single use;
Grants a breeding between one chosen Starter and one random starter;
Nest items may be used but are not necessary
Single use;
Prevents injury from one Quest
Single use;
Effect coming soon!
Single use;
Doubles ALL item amounts from one Quest
A basic ingredient.
One of six Meats available to use in Crafting recipes: Beef, Chicken, Venison, Pork, Salmon, Turkey
A basic ingredient.
One of six Metals available to use in Crafting recipes: Iron, Gold, Silver, Copper, Platinum, Titanium
A basic ingredient.
One of six Gemstones available to use in Crafting recipes: Diamond, Emerald, Sapphire, Ruby, Topaz, Onyx,
A basic ingredient.
One of six Herbs available to use in Crafting recipes: Yarrow, Nettle, Polypore, Fevertree, Poppy, Thyme
A basic ingredient.
One of six Trinkets available to use in Crafting recipes: Multicolored Thread, Lost Coin, Broken Hilt, Mismatched Jewellery, Dull Knife, Dented Armor
A basic material used in the synthesis of magical items.
A basic material used in the repair of treasure items.