Type
Interactive Experience
Game
Platforms
Installation
Tags
Installation
Hand Tracking
Date
2020-12
Production Countries
Taiwan
Developers
Amber Chen
Introduction
Sulfur Fire is a traditional fishing method from the northern coast of New Taipei City. By igniting sulfurous soil, fishermen create bursts of light and loud crackling explosions that attract fish, causing them to leap from the water for easy capture. However, in recent years, due to marine pollution, changes in fish populations, and shifts in fishing techniques, fewer boats are willing to set out to sea, and this centuries-old method is on the verge of disappearing.
Trash2O interactive installation invites participants to use hand gestures to collect marine debris, transforming the act of fishing into a surreal experience of retrieving trash. It juxtaposes the once-thriving underwater ecosystems with the current threat of ocean pollution, highlighting how litter endangers marine life. The installation recreates the sensory impact of traditional sulfur fire fishing while extending its spirit into a contemporary ecological message.
Activities
2020/台北南港瓶蓋工廠 開幕展覽
What's My Part?
Contribution: Unity Programmer
This project was created during my first year of Master Degree, and I was fortunate to contribute an interactive installation for the opening exhibition of the Taipei Nangang Bottle Cap Factory.
In Trash2O, I was primarily responsible for designing the game structure and implementing the Ultraleap hand-tracking system.
Interaction Design
Trash2O is an interactive arcade-style installation designed to be experienced within a specially arranged physical space for optimal immersion.
The machine features a 120 cm-high tabletop, with an Ultraleap hand-tracking module securely mounted in the center. Players wave their hands over the tabletop, allowing the Ultraleap sensor to track their hand positions and control in-game objects accordingly.
A projector displays the game screen on the wall in front of the player, allowing them to see both the game environment and their own virtual hands interacting in real time.
Gameplay
The game is divided into two distinct stages:
Stage One: Ocean Cleanup and Restoration
Players begin by collecting marine debris, using hand gestures to assemble the trash into the shape of a fish. Once the fish model is completed, it transforms into a real fish and returns to the ocean — symbolizing the power of environmental conservation and restoration.
Stage Two: Sulfur Fire Fishing Ritual
After a sufficient number of fish have returned to the sea, players enter the second phase, where they control sulfur fire in the sky using hand gestures. This light and sound mimic the traditional method of attracting fish, recreating the historic sulfur fire fishing ritual. The goal is to draw in as many fish as possible before the fishing boat arrives, ultimately guiding the fish toward the boat for harvest.