This cheese strategy requires decently high raid dps. My guild was able to do this with an average ilevel of 355, so anything at that level or higher and this should be workable for you. Make every single DPS go Single Target dps spec.
- Lust on pull
- Nuke down all the adds that the boss starts with, then turn and punch Zul as hard as possible
- At 0:55, when the first set of Bloodhexers comes out, CC both Hexers, ignore them, and continue pounding into the boss
- These two Hexers need to be CC'd the entirety of the encounter
- When the Crusher spawns, everyone switches to kill it asap, then back on boss
- Your goal is to push out of p1 before 1:55 when the second group of Hexers spawn
Phase 2 - Occurs at 40% HP
- Deathwish
- Debuffs 2 players, making them immediately walk towards edge of platform and jump off
- Can be dispelled
- Upon either the player jumping off, or dispel, deals 42k damage to the raid, reduced by distance
- Also spawns 5 Minions of Zul
- These players CAN be lifegripped
- Locus of Corruption
- Applies Corrupted Blood to entire raid, 1 stack per 5 energy consumed
- The longer phase 1 took, the more energy the boss will have, the more stacks on the whole raid
- Corrupted Blood deals 500 damage per 2s for the rest of the fight, per stack
- This can be immuned to prevent stacks. Iceblock, Cloak, etc. However, anyone assigned to soak Pool of Darkness should NOT use immunity for Locus, but instead save it for soaking the Pool in p2.
- Rupturing Blood
- Debuff applied to targets in a frontal cone of Zul, stacks
- 21k/2s for 20s per stack
- Swap at 3 stacks
- Upon expiration, debuff leaves a giant ass pool of blood on the ground
- Anyone in the pool gets Corrupted Blood stack
- Pool of Darkness - same as P1
- These can ONLY spawn near people. To help prevent Pools from spawning in the gunk on the ground from Rupturing Blood, you should manage positioning of the raid relative to the Blood.
- Phase 2 Strat
- Pools of darkness can be handled just like p1
- Need healers ready for Deathwish. Possibly assign + backups, dispel as late as possible
- If we have priest healers, use lifegrip once per Deathwish to spread out the explosions
- Rupturing Blood
- Tanks drop their debuff at the very edge of the room, right up against the side of an existing pool
- Swap at 3 stacks
- Healers will have to pay special attention to the tank as they move out to drop debuffs. Highly recommend CD rotation
- If you have any Pallies in the raid, a beneficial strategy is to let the tank get 4-5 stacks (using personal defensive CDs), and when they jump out to the edge of the room, BoP them. BoP clears the debuff, but drops the Blood pool immediately. DO NOT DO THIS WHEN THE TANK IS STILL NEAR THE RAID
- Tanks can drop new Blood pools in old ones, as standing in the pools for a short amount of time is not a big deal to tanks.
- As more and more of the room is covered by Rupturing Blood pools, raid may need to reposition itself closer to a clean side for Deathwish
- Lust in p2, this is burn phase. Kill boss before we run out of platform (Obviously can't lust p1 if you elect the p1 cheese strat)