Why does behaviour happen?
Why do you do what you do?
Is this any different to why young people do what they do?
What is the difference between someone who gets up and runs every morning and someone who hits the snooze button?
Consider this: Everyone has that one thing that they wish they could do more or less of. Going to the gym, eating less takeaway food, running every morning, quitting smoking – we all know we want to achieve that one thing, yet we continuously fail to do that behaviour consistently.
Sure, you may go to the gym once in a while when the mood strikes you, or you might occasionally opt for a salad over a steak because you are being ‘healthy’ this week, but these are temporary behaviour changes. What kind of changes would you have to make to consistently and habitually change your behaviour?
Like any good theorist, we will experiment on ourselves before we experiment on others. In this unit, you will pick an explicit behaviour you would like to develop or reduce in your own life and apply this model to it.
Before we start, I want to say a quick word on Aspirations, Goals and Behaviours. It is common to conflate and confuse these terms. Thus, for this MOOC, the definitions are as follows:
Aspiration – An aspiration is the identity you currently have, or wish to achieve. Becoming a runner; being a good teacher, mother, or father – an aspiration is an identity made up of multiple explicit behaviours that can be worked towards using the behaviour design method.
Goal – A Goal is the outcome you wish to achieve through behaviour design. This is typically a complex or simple behaviour that makes up a part of your aspiration. For example: if your aspiration is to become a runner, then the goal may be to run three times a week. If the aspiration is to eat healthily, then the goal may be to eat vegetables three times a day.
Behaviour – A behaviour is the smallest action that you can do consistently that helps you achieve a goal. For example, if your aspiration is to become a runner and your goal is to run three times a week, then the behaviour to get you to that point may be putting your running shoes and socks next to your bed every night, or putting on your workout clothes first thing after you wake up.
Good behaviours and bad behaviours are not fundamentally different when it comes to their components. Behaviour is behaviour and is always a result of a person’s motivation and ability coming together simultaneously with a prompt.
Everyone has at least one behaviour they want to implement or remove in their life – to run more, to eat healthier, to eat less, to go to the gym, to be a better husband or a better wife, to be more empathetic, to be less judgemental. We want to change this behaviour and aspire to be who we wish to be, yet most of us can’t bring ourselves to do, say, look or think the way we want.
Why is there such a disconnect between what people want and what they do?
Is it that, as a whole, people are just unmotivated? Lazy? Don’t want it enough? We often frame out behavioural failings as some moral or intrinsic failure – I am just a bad student, teacher, or person.
We will be examining the notion that a lack of behaviour change is not a moral or personal failure but a behavioural design problem. The systems we have set up to enable us to enact this behaviour change are flawed, not the person operating them. There are no good or bad students or teachers, simply good and bad behaviour change systems.
Most teachers agree that for a student’s outcomes to change, we must change their behaviour. However, most don’t realise that only three variables drive this behaviour: motivation, ability and prompt.
This can be expressed in the simple formula B=MAP: Behaviour (B) is the result of the intersection of the Motivation (M) and Ability (A) to do the behaviour when a Prompt (P) is attended to.
Motivation – Your desire to do, or to not do, the behaviour. This can be high or low, depending on your desire to change.
Ability – Your ability to do the behaviour, based on how easy or difficult the behaviour is to do at the time of prompting. Having a high ability to do the behaviour means the behaviour would be easy, and a low ability makes the behaviour hard.
Prompt – The stimulus that triggers you to do, or not to do, the behaviour.
Looking at the behaviour model above, we can see that behaviours will or will not happen when these variables are manipulated. This idea is illustrated by the curved line on the graph, called the ‘Action Line’. Any prompt that falls below this line will fail, and we will not see the behaviour. If the prompt is above this line, the behaviour will happen with consistency.
If you are prompted to perform a behaviour, you have a high ability to do but no motivation for, that behaviour will be seen as tedious or annoying. If you are prompted to perform a behaviour, you have a high motivation to do but no ability, it will simply result in frustration. Finally, regardless of your motivation or ability, the behaviour will not occur without a prompt.
Our job in behaviour design is to understand and manipulate these variables to increase the likelihood of the desired behaviour occurring or not occurring.
Think of your goal behaviour. As an example, let’s say it is to run more. I will use this example because it was once one of my own goals.
Apply the B=MAP model to this behaviour, listing the following on a piece of paper:
What is your motivation to do the behaviour? Are you highly or lowly motivated to do it?
What is your ability to do the behaviour? Do you know what to do and how?
What is the prompt you are using to tell you it is time to do the behaviour? Is there a prompt, and is it clear and predictable?
For my running behaviour, when I started my MAP plan, it might have looked something like this:
Motivations (M) = I want to get healthier and increase my VO2 max so I can run a marathon. I am highly motivated to do this.
Ability (A) = I don’t know how to run. How do you run properly? Like, a proper runner kind of run?
Prompt (P) = First thing in the morning.
Look at your day or week and select three behaviours you wish you did and three behaviours you do consistently.
Write out the B=MAP formula for these behaviours.
What is your motivation for doing each behaviour? Are you highly or lowly motivated to do it?
What is your ability to do each behaviour? Do you know what to do and how?
What is the prompt you are using to tell you it is time to do each behaviour? Is there a prompt? Is it clear and predictable?
Consider whether the behaviours you selected are behaviours, goals or aspirations.
Now consider a young person and their behaviour. Write out a B=MAP formula for one of their behaviours and one behaviour goal.
I encourage you to write your reflections in a journal or Word document using these guiding questions:
Did you notice a pattern in your behaviours that you do and do not do?
Were you surprised when you reflected on a particular behaviour, motivation, ability or prompt?