Above all else, Cultists are devoted to the four Old Gods. Some Cultists have formally renounced their dark masters, but many are still skeptical of them. Regardless, their power cannot be denied, and the Horde and Alliance need all the help they can get in these dark times. Many argue against the decision, but the great leaders have allowed Cultists to freely enter back into their former factions if they agree to denounce the Old Gods.
Invoke the powers of the Old Gods to destroy your enemies by corrupting their minds and assaulting them with Eldritch horrors.
Bolster and heal your allies with the influence of the Old Gods.
Summon powers from the infinite void to annihilate enemies with blasts of shadowy magic.
Many Cultist abilities will generate Insanity. If your Insanity reaches 100 stacks, you will go mad, and aimlessly run around casting random spells until you die.
Cultists can be built as heavy damage casters with the Void school, or melee-caster hybrids with the Madness school, or even powerful support and healing archetypes with the Influence school.
Cultists have the ability to summon Tentacles and other Eldritch horrors to help them strike down their foes.
Healing
Buffs
Magic Damage
Damage Mitigation
Mobility
Weapons
Staves, Melee Weapons, Shields
Armour
Cloth
Leather
Resource
Mana
Class Features
Insanity
Minions