Chronomancers are magi with a mastery over the manipulation of time, and the nature of the universe. They are highly intellectual, and very uncommon.
Thousands of years ago, a collection of ancient sorcerers known as the Order of the Chronomagi were studying under the Bronze Dragonflight. In time, they were wiped out by assassins sent by the Infinite Dragonflight, but their powers enabled them to continually relive that day, improving their strategy each time, until eventually they were able to escape the infinite assassins by performing a taxing ritual to send them into the future. Some of the Chronomagi elected to stay behind, and surrender to the Infinite Dragonflight, giving in to the Chaos and vowing to hunt down the Bronze Chronomancers forever, throughout every timeline.
In present day Azeroth's primary timeline, the Chronomagi appeared seemingly from nowhere, as they had been wiped out before anyone knew of their existence. Now, living in modern Azeroth, and constantly on the lookout for Infinite assassins, the Chronomancers abandoned their former order to seek protection in the Alliance and the Horde.
Restore the order of the universe by bolstering and healing yourself and your allies.
Harness the chaotic nature of time and the universe to destroy enemies with massive destructive attacks, or artificially age them to melt their bodies over time.
Rule-bending utility and support abilities that can empower you or your allies.
The Chronomancer is a complex class. They have many abilities, some belonging to Order, and some to Chaos. Whenever the Chronomancer casts an Order spell, they will gain 1 Order Charge, and inversely, 1 Chaos Charge for every Chaos spell. Once the caster reaches 4 charges of any combination, they will consume the charges to perform a bonus effect based on the combination of charges.
The Chronomancer's utility spells are based around the concept of bending rules, ability multiplication, and cooldown manipulation.
DoT/HoT
Cooldown Manipulation & Utility
Crown Control
Defence
Mobility
Burst Damage
Weapons
Staves, Wands, Swords, Daggers
Armour
Cloth
Resource
Mana
Class Features
Order/Chaos Charges
Rule Bending