Increase difficulty
Introducing new gameplay mechanic: Boss has shield, enemy spawning by waves
Number of wave: 2
Puzzle mechanic: Destroy all common enemies to disable boss shield
Number of enemy: 11
Victory condition: Defeat all enemies
Lose condition: Player dies
Enemy details:
Enemy 01: x1
Name/ID: Boss_03
HP: Default
Offense ability: None
Behavior: Has shield that negates player damage, needs to destroy all minions to disable shield
Spawn location: Top of the level as shown in the layout
Enemy 2: x10
Name/ID: Common_01
HP: Default
Offense ability: Shoot destroyable bullets
Behavior: Always moves towards player, aims & shoots at player
Spawn location: All at once at random locations on the map after 7 seconds when the level has started