The player character will move along a 3D plane to make their way through levels. The player character will always be shooting forwards, and the player can control what direction they shoot by clicking and dragging the UI analogue stick.
Levels are built to be enclosed, ensuring that players will always be moving forward through the levels and not getting lost. Some levels feature breakable obstacles that the player themselves can destroy to move through the level, or lava block which damage the player upon contact.
Enemy characters will be present throughout each level and must be destroyed in order for the player to progress. Later levels will showcase a higher quantity of enemies, as well as varying enemy types and strengths.
Players are given an infinite number of retries which they can use to restart the level if they lose. Once the player has successfully completed a level, that level will be permanently unlocked for the player to replay at any time