May 2020
This work really deals with the surface texture of the multiple videos which are played and looped with continually varied frame rates within each video. The changing framerates occured due to the load on the system as multiple videos played out, adding a chance motion to the work. The sound track comprises the ambient audio of the location, of the subway trains rattling by, the air pressure waves plus edited components synched to visual cues and finally mixed to my responses to the work.
Interestingly the perceived time duration of the individual video elements changed over the edit process, this was even more apparent during the audio preparation. This seems to be an inherent aspect of the work, this also seems to change with each viewing.
July 4th 2020
After some thoughts the work sits within the idea of "transit" and all that entails. Over the same time period I've been working on an audio piece recorded at Shenfield station Essex, every time I was there I pulled out the audio recorder, and gradually built a collection of sounds from that location which are now being worked on.
Along with other material recorded over time a number of works are evolving under the umbrella term "In Transit" of which these two have developed enough to actually be made.
What does In Transit mean to me? Years of traveling up and down the M11, A1, A15, M180 has had an impact upon me, (first travelled on a beat up yellow Honda C90 moped!!!!) The repetition of travel developed an experience of time bounded by the the physicality of the roads travelled and at times trains, anyway this is under development under the title of "In Transit".
The footage lay around for over ten years before anything was done with it then over the space of a week it all came together, visual tests were done very quickly. These days Quicktime can play multiple video windows each displaying a different video and at different resolutions - no messing around with edit software - once the screen arrangement was sorted out it was recorded with a camera pointing at the screen, in effect a video optical camera but with everything playing at once, each window looping and due to the CPU load variances in frame rate occurred.
The display was fairly low 1200×900 but enough to get a sense of it working, on the camera the 4k footage when played back, actually worked in terms of motion etc., but the colour balance was off somewhat and the individual screen pixels were apparent so based on these outcomes the layout was recreated in the edit software and audio developments occurred.
Initial screen design was worked out on a bit of paper - always a good idea. The actual screen test can be watched below.
Screen test.
Chris commented that the NYSub video made him think of the expanded video installation Chris Cunningham made for Gil Scott-Heron.