Tool for PGR3 & PGR4 cars


Drag .pak_hrd onto the tool or use command line.


Tool will export all textures to a subfolder in raw format, which then can be converted with included noesis plugin.

Tool will also make a text file with a list of all materials with all textures they use.


Tool for PGR4 areas


Tool will export all static models and all instanced models to .DMF format.

To load .DMF files use this blender plugin: https://github.com/REDxEYE/decima-dmf


Tool will export all textures to a subfolder in raw format, which then can be converted with included noesis plugin.

Tool will also make a text file with a list of all materials with all textures they use.


notes:

- to decompress .stream2 files tool needs xcompress64.dll from xbox sdk (not included)

- last UV pair (used for lightmaps) not exported.

- vertex colors not exported.