Battlefield 1
This version will only work with characters using 3pantskeleton.ebx, it must be in the same dir (for both tools)
Fb_BF1_mesh.exe - mesh extractor
Usage: Fb_BF1_mesh <mesh> <chunk>
Fb_BF1_faces.exe - face fixing tool
Usage: drop VisualUnlock file onto the tool
This will make a small .SMD file with skeleton pose, which will fix the head. Apply transformation to bake it.
To apply transformation:
Load the head mesh, delete its skeleton, then import small SMD (it will actually be new skeleton with 2 poses: initial pose and corrected pose), and connect it to the head.
If you prefer to do it manually, you can edit model SMD file as text file. Open head SMD, scroll down to the "triangles" line, and delete all lines before it (this is the skeleton). Then insert small SMD in the beginning of the file.