Load

Export


Note on Normals / Tangents


I believe that I am loading the correct normal/tangent data in game files, but the meshes will look "weird" using that data. This game has a unique art style, and I guess the use of normals/tangents are not standard. Probably some shader work going on in the game engine.


So I have added the option to recalculate normals. It can also be done in most 3d software. You still have the option to disable it and load the original normal/tangent data. Incase you can put them to use somehow.