Main Form

- Select the pak file that has the meshes.

- For the skeleton you might need to specify a separate pak file. UC1 seems to have meshes and the skeleton in a single pak file. For UC2/UC3 you will probably need to select "-base" paks as separate skeleton files.

- Select "No skinning" if you don't want the skeleton to be loaded. Meshes will also be non-skinned. This is mostly necessary for loading map files.

- Click "Load".


3D Preview

- You can see the meshes and the skeleton contained in the pak files here.

- Skeleton will appear mirrored in the preview, it will be normal when you export the model.

- Preview controls:

Exporting

- Click the "Export" button to export the model 

- Non-skinned meshes will be exported as obj.

- Skinned meshes and the skeleton will be exported as iqe.

- IQE