Alan Becker has animated the 12 Principles of Animation as described by Ollie Johnston and Frank Thomas.
See the full series in one clip
Bring these principles to your animation. You can refer to these throughout the course to see how to accomplish the visual requirements for animation.
You will be noting these principles on your storyboards so that you ensure you include them in your animation.
Squash and Stretch
Anticipation, Action, Settle
Staging
Pose to Pose
Follow through and overlapping action
Slow in and Slow out (Easing)
Arc
Timing
Secondary Action
Exaggeration
Solid Drawing
Appeal
Squash and stretch
Anticipation, Action, Settle
Staging
Straight ahead action and pose to pose (We will only use pose to pose)
Follow through and overlapping action
Slow in and slow out (Easing can be done with the software and not Frame by Frame)
Arc
Timing
Secondary Action
Exaggeration
Solid Drawing
Appeal