☣️ Mission B2: Detect & Decomtaminate
Overview
What will happen:
The Mayor of MetroCity has called again: Trainees must locate stolen items hidden amongst nefarious forgeries, all the real items the Chameleon touched are now radioactive!
Luckily trainees know radioactive materials better reflect UV light. The real difficulty will be finding these items and then safely getting them into the Decontamination Disposal Unit… without ever being able to touch them directly!
The learning and design outcome of this mission is to get the campers to explore other functionality of the hardware through creating a wearable that can be used to detect or distinguish between items they can't with the naked eye while experimenting with designing interfaces for wearable electronics.
Alternatives to UV: If you are unable or uninterested in acquiring and using UV LEDs, other ways to structure the challenge can make use of the sensors built into the Micro:bit. An example would be to create a puzzle where some objects are magnetic and others are not and the campers need to make use of the magnetic field sensor to create a wearable that lights up when around strong magnetic fields!
The learning and design outcome of this mission is to get the campers to explore other functionality
of the hardware through creating a wearable that can be used to detect or distinguish between items they can't with the naked eye while experimenting with designing interfaces for wearable electronics.
Trainee's Mission Objectives:
Detect & Decontamintate Radioactive Traces
Trainees will be tasked with identifying which items in a room have been made radioactive by the Chameleon as opposed to forgeries, and clearing the room of all stolen radioactive items while properly disposing of them in the Decontamination Disposal Unit.
Accordingly, the trainees will have to utilize UV lights that will respond to radioactivity while also fully disguising them as a superpower or in their super suit. After recognizing them, trainees will also have to move all the objects into the Decontamination Disposal Unit without touching them due to the radioactivity!
NPC Anywear Academy Facilitators are open to use optional challenge objective to increase the difficulty of moving the radioactive items safely.
Materials & Classes Covered
Materials:
Mission Tech: Colored LED Light strips, Affiliated connections, boards, wiring, and batteries necessary
Prop: LED “Portal” to Elpheme (LED lined doorway to Elpheme room from HQ)
Universal Crafting Material
Non-Player Characters (NPCs):
Anywear Academy Facilitator
Character(s) encouraging Trainees to explore their creativity in super hero making AND to help ensure their LED lightstrip wearables are functional/can utilize coding learned in previous classes to the best of their abilities.
Mayor of Metro City
Desperate to find new Superheroes that will take on the schemes of the dastardly Supervillain ‘The Chameleon.’ The Mayor themself cares deeply for MetroCity citizens but doesn’t have superpowers, and so relies on others to assist. (to inspire the campers to help and to develop their super-personas)
Classes Covered:
Lights & Colors 1, 2, 3
Design Bodystorming
Sensors 1 (Required if adapting this mission to not use UV LEDs)
Structure
Note: The time duration represents the expected length of the role-play scene and crafting for the activity.
Please account for components such as class time, lunch & breaks in your scheduling.
Exposition (5-10 minutes)
Location: Metro City Mayor's Office
Trainees will be tasked with identifying which items in a room have been made radioactive by the Chameleon, and clearing the room of all radioactive items while properly putting them in the Decontamination Disposal Unit.
These items have been discovered in the Chameleon’s abandoned lair. Trainees will have to:
Program UV lights that will respond to radioactivity (UV reactive paint, similar to the first fruit) while also fully disguising them as a superpower or in their super suit [GOAL 1]
Initial Incident (20-35 minutes)
Location: Metro City
Recognizing radioactive objects, campers will also have to move all of them into the Decontamination Disposal Unit (the oil drum/trashcan labeled as such) without touching them due to the radioactivity.
Learners can move the objects without touching them.
Campers are encouraged to have a corresponding superpower catchphrase (similar to “my spidey sense is tingling!”) when using UV light.
Rising Action (5-15 minutes)
Location: Metro City
OPTIONAL: Learners can be informed that radioactive objects must be moved from a further distance than a foot, without using just fabric/rubber gloves as the only barrier, or utilizing some form of micro bit technology (such as a grabbing arm utilizing servos). By not having gloves or tongs at hands players can be asked to come up with another more innovative solution.
OPTIONAL: If learners find this challenge to similar to Fairy World and too easy, it could also be done entirely in darkness (no additional light in the warehouse other than that produced from players suits/the gate.)
OPTIONAL: If learners are heavily invested in sewing, facilitators can use the opportunity to teach trainees how to sew gloves!
Climax (2-5 Minutes)
Location: Metro City Mayor's Office
The Mayor will confirm all or enough missing items have been found to make the task safe for any remaining clean up team. Anything in the Decontamination Disposal unit can be safely transported away. The Mayor will muse on why the mere presence of the Chameleon caused stolen items to become radioactive.
Resolution Denouement (5-10 minutes)
Location: Anywear Academy HQ
Trainees return to the HQ to discuss what they’ve learned with their instructor/mentor.
The NPC Anywear Academy Facilitator talks the students about possible reasons why the Chameleon’s stolen items may be radioactive. Sources of radioactivity include excessive Micro:bit portal use, outer space, magic use, mad science, nuclear reactors, etc.
Now’s the time to prompt them to reflect on what they’ve learned, who they’ve met, and how they feel about their wearable design so far. ( what did they think of Metro City and the Mayor?)
Trainees should leave documentation behind regarding how they were able to find the UV radioactive items, what they used to safely move the items from a distance, and what some potential sources of radioactivity may be. This is just in case other trainees don’t go on the next mission (remember that quote on commenting on code from academy HQ, above); i.e. where did they incorporate the UV light wearable into the costume, what items were stolen that were radioactive.
Documentation can include a paste bin of applicable code, a scrapbook page, or a group whiteboard that they can collaboratively work on.
Facilitator Notes
Mayor Script Direction
“We must keep these radioactive relics away from the citizens of MetroCity! Only you can assist us in keeping these dangerous objects off the streets. Not only that, but the original art has become radioactive and we can’t tell them apart from the forgeries! Why would the Chameoleon want to spread radioactivity around? Why would items he stole become radioactive?”
Tone and advice for success
The super persona’s created by the campers can be as silly or serious as they’d like. The missions of this world aren’t intended to be a big show of stage combat. It’s more around the posing and strutting of super hero entrances like those in Power Rangers, Sailor Moon and other popular media.
Mission Success Criteria
[1] Detect & Decontaminate Radioactive Traces
If Trainees meet [GOAL 1]
Then the Mayor will confirm all the stolen items have been found, and the Decontamination Disposal unit can be safely transported away.
The Mayor will muse on why the mere presence of the Chameleon caused stolen items to become radioactive.
If Trainees need a little help with [GOAL 1]
Then the Mayor will confirm enough missing items have been found to make the task safe for any remaining clean up team. Anything in the Decontamination Disposal unit can be safely transported away.
The Mayor will muse on why the mere presence of the Chameleon caused stolen items to become radioactive.
** Alternatives to UV: If you are unable or uninterested in acquiring and using UV LEDs, other ways to structure the challenge can make uses of the sensors built into the Micro:bit. An example would be to create a puzzle where some objects are magnetic and others are not and the campers need to make use of the magnetic field sensor to create a wearable that lights up when around strong magnetic fields!