☣️ Mission B2: Detect & Decomtaminate

Overview

What will happen:

The Mayor of MetroCity has called again: Trainees must locate stolen items hidden amongst nefarious forgeries, all the real items the Chameleon touched are now radioactive! 


Luckily trainees know radioactive materials better reflect UV light. The real difficulty will be finding these items and then safely getting them into the Decontamination Disposal Unit… without ever being able to touch them directly! 


The learning and design outcome of this mission is to get the campers to explore other functionality of the hardware through creating a wearable that can be used to detect or distinguish between items they can't with the naked eye while experimenting with designing interfaces for wearable electronics.


Alternatives to UV: If you are unable or uninterested in acquiring and using UV LEDs, other ways to structure the challenge can make use of the sensors built into the Micro:bit. An example would be to create a puzzle where some objects are magnetic and others are not and the campers need to make use of the magnetic field sensor to create a wearable that lights up when around strong magnetic fields! 


The learning and design outcome of this mission is to get the campers to explore other functionality 

of the hardware through creating a wearable that can be used to detect or distinguish between items they can't with the naked eye while experimenting with designing interfaces for wearable electronics. 


Trainee's Mission Objectives:

Trainees will be tasked with identifying which items in a room have been made radioactive by the Chameleon as opposed to forgeries, and clearing the room of all stolen radioactive items while properly disposing of them in the Decontamination Disposal Unit. 


Accordingly, the trainees will have to utilize UV lights that will respond to radioactivity while also fully disguising them as a superpower or in their super suit. After recognizing them, trainees  will also have to move all the objects into the Decontamination Disposal Unit without touching them due to the radioactivity! 


NPC Anywear Academy Facilitators are open to use optional challenge objective to increase the difficulty of moving the radioactive items safely.


Materials & Classes Covered

Materials:


Non-Player Characters (NPCs):


Classes Covered:


Structure

Note: The time duration represents the expected length of the role-play scene and crafting for the activity. 

Please account for components such as class time, lunch & breaks in your scheduling. 


Location: Metro City Mayor's Office


Location: Metro City


    Location: Metro City 




Location: Metro City Mayor's Office


Location: Anywear Academy HQ


Facilitator Notes

Mayor Script Direction

We must keep these radioactive relics away from the citizens of MetroCity! Only you can assist us in keeping these dangerous objects off the streets. Not only that, but the original art has become radioactive and we can’t tell them apart from the forgeries! Why would the Chameoleon want to spread radioactivity around? Why would items he stole become radioactive?


Tone and advice for success


Mission Success Criteria

[1] Detect & Decontaminate Radioactive Traces


If Trainees meet [GOAL 1]


If Trainees need a little help with [GOAL 1]


** Alternatives to UV: If you are unable or uninterested in acquiring and using UV LEDs, other ways to structure the challenge can make uses of the sensors built into the Micro:bit. An example would be to create a puzzle where some objects are magnetic and others are not and the campers need to make use of the magnetic field sensor to create a wearable that lights up when around strong magnetic fields!