In this activity students will use the online application MindMeister to learn how to create a digital mind map that can be used in their UX research. The purpose of this lesson is for the student to explore and demo the tools of the application to see how it can be a valuable assist in conducting research. Because this activity is more for understanding how to utilize the application for research, students will create a basic mind map of the topic of their choice, that will be shared to the class (see learning activity #4).
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