Evidence of Work:
For the project, our objective was to create a board game that incorporated chemical reactions that a 10-year-old and older could play at STEM night. The chemical reaction requirements for our board game were incorporated: double displacement reaction, single displacement reaction, the creation of gas, and lighting an LED.
Our group did not know where to begin with this project. We were brainstorming game ideas similar to Candy Land, Clue, Sorry!, and Life, but eventually, we decided to do an under-the-water game. We created an original game called Deep Sea Treasure Hunt, where the objective is to open the door to the engine room and light up the LED in the navigation room. Once all that is completed, you and your team must find the gold before the enemy teams get it and float up to the surface once obtaining the gold. Our team wanted 3d underwater mountains, big tin submarines, a treasure chest, and ocean drawings to give it the under-the-water effect. We build our mountains by stacking and hot-gluing cardboard pieces to each other and covering them in blue paper. We took nails, 2 6x8 pieces of wood, and gems to create our submarine. Before gluing our playing pieces, we painted our playboard with green and dark blue acrylic paint and seaweed along the edges of our playboard. One of our teammates built a treasure chest out of legos that we hot glued to the finish line of our game. We hot glued our 3d mountains around the game and placed our two submarines in the middle where they were placed to make a V shape. We attached our circuit board