Initiative in the Holmes
Basic rules is determined by dexterity. Holmes suggests rolling a monster's
dexterity on the spot if it is not known. The Sample Dungeon does not
include dexterity in the monster stats. However, in the original
printing of the module B2 Keep on the Borderlands, Gary Gygax provided a
dexterity score for most of the monsters. These can be used to
extrapolate some typical monster dexterity scores as envisioned by
Gygax: Non-Humanoid (fastest to slowest):Puma - DX 18 Adder - DX 15 Medusa - DX 14 Giant Centipede - DX 13 Spider, Large - DX 12 Gray Ooze - DX 11 Skeleton - DX 11 Owl Bear - DX 10 Stirge - DX 10 Huge Dog - DX 9 Fire Beetle - DX 9 Giant Rat - DX 8, 12 (l) Wight - DX 7 Zombie - DX 6 Gelatinous Cube DX 5 Humanoid (smallest to largest):Kobold - DX 13 (m), 10 (f), 12 (l) Goblin - DX 11 (m), 10 (f), 13 (l) Orc - DX 10 (m), 12 (f), 12 (l) Hobgoblin - DX 10 (m), 12 (f), 15 (l) Gnoll - DX 9 (m), 8 (f), 11 (l) Lizardman - DX 10 (m), 9 (f) Bugbear - DX 8 (m), 8 (f), 8 (l) Ogre - DX 8 Minotaur - DX 12 Notes: (m) male, (f) female, (l) leader. Numbers represent predominate dexterity, rather than an average. This topic originally posted here. |

Exploring the Underworld of Holmes Basic Dungeons & Dragons > Rules Expansions for higher level play >