Complete Book of Wargames (1980)

The Complete Book of Wargames, by the Editors of Consumer Guide with Jon Freeman, published by Simon & Schuster, 1980

Excerpt:

Dungeons & Dragons, Basic Set (1977)

PUBLISHER: TSR Games, Inc.

SUGGESTED RETAIL PRICE: $9.95 (boxed)

SUBJECT: Fantasy role-playing rules are provided for an initial campaign.

PLAYING TIME: This is discretionary; typically, four to six hours.

KEY FEATURES: With the addition of a few new spells, this is straight Dungeons & Dragons— but only part of it. Essentially, this is a condensation and reorganization of material from the first three rule books plus the supplements that directly pertain to starting a Dungeons & Dragons campaign. Only things appropriate to the first three character levels are included, so all the charts and tables are truncated. Also, included are a set of play aids useful for the beginner: polyhedral dice, a monster and treasure list for random encounters, and a set of “dungeon geomorphs”—uncoded modular sections that can be arranged in different ways to construct a dungeon setting quickly.

COMMENTS: Basic Dungeons & Dragons is only a starter set and effectively obsolete a few weeks after you get a campaign going. It was written (“edited,” if you prefer) by someone outside the TSR establishment who knew a noun from a verb, and the difference shows. It’s still a long jump short of perfection, but you can read this and generally understand what’s going on. The playing aids are useful, if only as examples. It’s still preferable to participate in an ongoing campaign, but if you must venture into RPG country without a guide, this is the first place to visit.

EVALUATION:

Presentation—Very Good

Rules—Good

Playability—Good

Realism—Fair

Complexity—6

OVERALL EVALUATION: Good but incomplete.

Thanks to Jeffrey Fleming (http://transuranic-design.blogspot.com) for finding this review and transcribing it.