The following are species packages for the three alien races from the video game No Man’s Sky. As might be expected, they are fairly simplistic, in keeping with the kinds of interactions represented in the game.
Gek
Culture (Gek) 2, Language (Gek) 2, Bargain 1, Diplomacy 1, and 4 bonus points to spend.
Gek are an amphibian species who most often serve in the roles of merchants and traders. At one time, the Gek dominated the galaxy until they were forcibly reengineered by the Korvax.
Additional information can be found at: https://nomanssky.gamepedia.com/Gek
Vy’keen
Culture (Vy’keen) 2, Language (Vy’keen) 2, Intimidation 1, Melee 1, and 4 bonus points to spend.
Vy’keen are a warrior race but one seemingly without the rigid honor code associated with most such fictional species. (At least in actual play, the link below suggests otherwise)
Additional information can be found at: https://nomanssky.gamepedia.com/Vykeen
Korvax
Culture (Korvax) 1, Language (Korvax) 2, Observe 1, Technical Sciences 1 and 5 bonus points to spend.
Korvax are a machine species that appear much like humanoids in space suits. Technically the body is nothing more than a platform for a networked species consciousness but for purposes of playing Thousand Suns, each can be considered an enduring individual. Korvax are typically scientists, researchers or religious scholars/missionaries.
Additional information can be found at: https://nomanssky.gamepedia.com/Korvax