FIND BELOW A LITERARY EXAMPLE OF A SUCCESSFUL FINISH MOVE FOLLOWED BY MORE INFORMATION
<BEGIN FINISHER: REBEL REBEL>
<ATTACK PHASE
LOCATION: Poe Castle
THEME SONG: Hell Yeah by Rev Theory>
As the camera fades back out of darkness, Zedd grinned at his erstwhile target, made all the more confused by Rev Theory's "Hell Yeah" reverberating throughout the castle walls.
Megadeth, staggering, gazed about at the verdant, jungle-infested walls of Poe Castle, surrounded as he was by thousands of Zedd's ki-energy clones, not knowing how they got there but recognizing that Zedd had pulled off the unthinkable with him: actually dragging him into a Finishing Move.
The Zedds winked altogether, raising their copies of Midnight in salute before rushing towards him, bombarding him from all sides.
Megadeth, a veteran of thousands of battles, barely put up a defensive barrier before one of the ki-clones rushed through it (Def halved), obliterating his defensive capabilities before delivering the first slash.
Within one moment and the next Megadeth's world became blinded by the reddish-purple light of ki energy as slash after slash was delivered, each ki-energy clone flashing past him in a burst of speed before delivering a single attack.
Overhead, framed by the pale moonlight, Zedd spread his black wings as the ki-energy clones hovered in the air, pulsing with his power. Cackling wickedly, Zedd brought his wings in close as he dive-bombed Megadeth, the ki-energy clones rushing in as if in a vacuum, all of them connecting at the same time before exploding outwards, completely blasting Megadeth off the face of the planet.
<END FINISHER>
Afterwards, the GM will respond with the following:
<BEGIN JUDGEMENT PHASE>
<FINISHING MOVE: ZEDD BASKERVILLE
COOL: 5 Style Points
AWESOME: 5 Style Points
DELIVERY: 10 Style Points
MODIFIER: No
JUDGEMENT: YOU FUKKEN RULE! 20 POINTS TOTAL!>
If you think the best way to acquire maximum Style Points is to appeal to the GM's sense of cool and badassed, then you'd be absolutely correct. :3 At the same time, so long as it LOOKS cool and badassed, the GM will be fair in awarding points...and he hates pandering, anyway.
Perhaps there will be guest judges, but mostly it'll be the GM. Should a player be chosen as the judge, then they can also earn Style Points based on how they judge and if they wish to give it, why.
Annnnnnnnnnnnnnnnnnnnnd since Megadeth DOES have the Immunity to Finishing Moves ability....
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Megadeth slammed back to the earth, bouncing twice until he landed in a heap. Getting his breath back, he quickly got to his feet (rolled 2d100 for damage since that's a part of Zedd's Finishing Move - Rebel Rebel has both "Defense Halved until end of combat" as well as "damage if not dead: 2d100") and began to cast for his Mage Shield, only to discover that he was unable to utilize his defensive magics.
Growling to himself, he began to Summon one of his demon contracts only to gasp aloud - nearly all of them were used defensively! For the rest of the combat, he would have to utilize one of his lesser summons - a weaker option, but at least he could use them offensively.
He growled and prepared himself as Zedd gave a Dolanese salute with Mitternacht, laughing despite himself, his allies realizing that if they didn't drop Megadeth soon, he might rally enough to be annoying again.
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Want a better idea of how over-the-top, badassed, fuckin' sweet you should go with your finishing move? Just need a little inspiration?
CHECK THIS OUT:
https://www.youtube.com/watch?v=DJRku3ETMPI
Now when writing up your Finishing Move, remember - as the game progresses and you get more chances to acquire Style Points, you will want to edit or upgrade your Finishing Move IMMEDIATELY after using it. If you were to copy-and-paste the same Finisher up with no edits, you'll get dinged. Each time you do it, you'll acquire less and less style points.
Currently your Finishing Move can only have the following:
A background
A theme song
An effect (should the Finisher be ended prematurely by you, or the target survives)
An attack(s) that kills the target
Now as you go along in the game, you can add more effects. Even something as subtle as changing the background or theme song can change the Judgement Phase for you.
The amount of Style Points it takes to edit your Finishing Move is as follows:
Edit Background - 1 Style Point
Edit theme song - 1 Style Point
Edit an effect (should the Finisher be ended prematurely by you, or the target survives) - 5 Style Points
Add a second effect - 20 Style Points
Add a third effect - 100 Style Points
Editing the attack(s) that kills the target - 10 Style Points
Unlocking True Overkill (allows you to add a second attack for more damage) - 100 Style Points
Add a second attack that overkills the target - 20 Style Points
Unlocking Armageddon Overkill (allows you to add a third attack for more damage that ignores Elan) - 250 Style Points
Add a third attack that can affect those with higher Elan than you - 500 Style Points
Armed with this knowledge, go forth and rock!