AIKIDO Hand to Hand COMBAT
Aikido is a martial arts form known to the modern characters living in the Republic of Japan and elsewhere on the islands of Japan. Its focus is entirely on defense, with absolutely no offensive maneuvers (other than body flip and pinning moves). Aikido was created in the 20th century, by drawing on techniques from Jujitsu, Judo, Karate and Kendo. The Aikido martial artist can fend off the attacks of any and all who approach. Their goal in combat is to subdue opponents as quickly as possible. To do this, they seize the leading part of the attacker's body, usually right at the wrist or ankle. At this point, one can either use the attacker's momentum in a flip/throw, or, by applying a joint lock, one can lead the attacker around into a helpless position on the ground.
Attribute Bonuses: +2D6 S.D.C., +1D4 to ME., +1 to P.P., and +1 to P.E.
Special: Use Maneuvers with Staves
Starting Maneuvers: Punch (1d6), Kick (1D8), Body Flip/Throw (+2 Strike), Martial Dodge, Combination Punch/Parry, Roll (Combat), Disarm