Professional development goal: guide a collaborative inquiry into this process and explores how to integrate it within our student’s learning using
virtual workshops,
video conferencing
face to face workshops
from experts such as
the staff from Denver University’s P4 project (Play, Pixels, Pedagogy, and Project based learning),
staff from Champlain College’s Game Design Program,
Maine’s Laptop Learning Initiative (Ruben Pudentera).
The CSI project does not offer a fixed set of solutions - it offers open-ended professional development, tools, and opportunities to uncover and share resources and strategies that will help teachers understand how to meet the NET-S and NET-T standard of Creativity and Innovation.
The CSI project reaches out to create a network of participants committed to addressing the goals of increasing creativity and innovation as we prepare tomorrow’s citizens for college and careers. It also meets the NETS-T indicator that teachers “model collaboration knowledge construction by engaging in learning with students, colleagues, and others in face to face and virtual environments.”
The CSI challenge network will offer professional development to teachers and mentors on how to use powerful tools like SKETCHUP and SCRATCH to create and use learning challenges that support new pedagogical approaches. Teachers’ or students’ advisers will design instruction using new pedagogy that support student participation in these challenges.
Interactive Fiction Workshop (Sheldon School) February 4, 2011
Games and Learning Literacy Workshop - January 11, 2011
Games and Learning Literacy Workshop
Imagine Innovate and Invent - Dynamic Landscape May 2012
Creativity and Innovation PlayGround
Vermont Fest - November 2012
Imagine, Invent, and Innovate - SDE Jan 2013
Create and Innovate with your iPad SDE 2013