This was a game I entered into the PhysX competition, hosted by The Game Creators. I won 1st place!
The theme of the competition was to make something showcasing the PhysX physics system. I decided to make a physics sandbox, set on an island that was being invaded by aliens. In my game you could place all kinds of physics props, aliens, and humans, and watch them all battle it out.
You can download the game HERE.
All programming was done by me, using DarkBASIC Professional.
All shaders were written by me, using HLSL.
Most 3D models were made by me, using 3DS Max.
All UI and some model textures were made by me, using Photoshop.
Judges: "To the victor goes the spoils, and Carlos walks away with the grand prize for a truly excellent all singing, all dancing demo. Sit back and watch it, or get involved interactively. The demo is set on an island paradise, in which you can conjure physics objects all day long. Rain from the sky using real fluids, soft and rigid bodies abound, cloth spawned like magic and everything in between. Do not be surprised if you get carried away creating lots of scenarios to play out on your very own physics island. The visuals are awesome, the help a welcome addition and the whole experience really speaks about the emerging fun to be had with physics. "