This was one of the first games I completed.
It was made for and entered into the Alienware programming competition hosted by The Game Creators. I won 10th place!
You can download it HERE, or HERE.
The theme of this competition was to make any game, as long as it featured the alien model they provided.
In my game, I used the alien as your companion that helps attack enemies, and gives you some dialogue. I didn't think too hard about what to use the alien model for because I just wanted to implement lots of cool guns and effects.
I did all the programming for this game, using the DarkBASIC software.
Besides the one alien model, I did all 3D art and level design for this game using Milkshape 3D.
For the guns and aliens, I did all the 2D art using PaintShop Pro.
Judges - "Out of all the FPS style games submitted for this competition, we have to admit that the controls and smoothness of Operation Genocide means it was easily the best of that genre. The collision is perfectly smooth, the guns are great - extremely well modelled with punchy sound effects, shell casing ejection and they just all look the part. There are loads of them too, from Uzi's to sniper rifles. We aren't really sure of the plot, but you start the game on the surface of a planet with a hologram of an alien. "