This is a game I was making using the DarkBASIC Professional software, and was perhaps the last project I attempted with it before moving to C++ and DarkGDK. Although I never finished this game, many of the things I learned and even some of its media lives on in my Asset Store product: Space Graphics Toolkit.
The idea behind this game was to make a realtime space combat MMO, with heavy inspiration from the Stargate TV series.
I did all the programming for this game, all the 3D artwork, all the shaders, all the UI artwork, and except for the particle animations and planet texture, I did all the 2D artwork too.