A loomrunner is a being gifted with the chronokinetic ability to run across and reshape the braid. Moving not between locations, but rather between moments, the loomrunner learns to read and reweave the braid of time.
Intended balance point: PF Alchemist.
Notes:
Flavour side-note:
Starting Age:
Starting Equipment:
Alignment: Loomrunners maintain the structure and order of the braid itself. They are almost always found with lawful alignments, although regarding the other axis, they only slightly lean toward good. They uphold the order of the world, not righteousness.
Hit Die: d10
Skill Points: 4+Int
Class Skills:
Class Feature
Weapon and Armor Proficiency.
Loomrunners are proficient with all simple and martial weapons, with light and medium armour, and with shields (but not tower shields).
Soothe (Su).
At 1st level, a loomrunner learns to repair her own timeline even as she inflicts damage upon those of others. Once per round, when she hits an enemy with a manufactured weapon, unarmed strike, or natural weapon, she may add her soothe bonus in fate damage and gain that much in hit points or temporary hit points, split as she desires. Temporary hit points gained this way fade after 5 minutes and do not stack with other temporary hit points.
Adept of the Strand (Ex).
At 1st level, a loomrunner enters her oath to uphold the health of those living in eternity's braid. Whenever an ally in her threatened area takes damage, if the attacker dealt damage at least twice her HD, she gains her loomrunner level as a fate bonus to attack against that attacker for 1 round. This ability does not stack.
Walk the Braid (Ex).
At 2nd level, a loomrunner begins to learn how to walk the braid of time. In any round in which she takes a move action to move or takes the charge action, she may choose 1 square of her movement. That square is not treated as threatened for her this round. In addition, she increases her total movement speed by 5' for that action.
Reweave (Su).
At 3rd level, a loomrunner stretches out her chronokinetic touch to the strands of her allies. She may choose to apply any hit points gained from a use of soothe to any ally within 30'. She may not grant temporary hit points to her allies in this manner, and may not divide the hit points between herself and her ally; they must all go to herself or to her ally.
Timeshift (Su).
At 5th level, a loomrunner begins to take longer strides forward in time, dulling the effects any moment might have on her. As a swift action, she may gain DR 3/- and a +1 braid bonus to Fortitude for 1 round. Every 3 levels thereafter, her DR from this ability increases by 1. She may use this ability a number of times per day equal to 3 + her class level.
Woven Step (Su).
At 6th level, a loomrunner learns to interweave motion in space and time. In any round in which she takes a move action to move or takes the charge action, she may double her soothe bonus damage and health gain on her next attack that round. If she attacks as part of this charge action, she may consider her first attack of the charge to be her next attack.
Jump the Braid (Su).
At 8th level, a loomrunner learns to move more fluidly through both space and time. Once per day, she may take a swift action to gain an additional move action which she may only use on the move action or similar movement-only actions (such as a hustled dimension door, if she is capable of hustling dimension door).
She gains an additional use per day of jump the braid every 2 levels beyond 8th.