In Media Arts, students create visual representations that communicate, challenge and express their own and others’ ideas, as both artist and audience. Students make and respond using Media Arts knowledge, understanding and skills to represent meaning associated with personal and global views. Media Arts engages students in discovery, experimentation and problem-solving, and the development of perception about visual images, sound and text. Students utilise techniques, technologies, practices and processes with images, sound and text and become increasingly confident and proficient in achieving their personal visual aesthetic and appreciating and valuing that of others. They recognise the significance of Media Arts histories, theories and practices, exploring and responding to artists, craftspeople and designers and their artworks.
Students will be assessed on their:
• conceptual and perceptual ideas and representations through design and inquiry processes
• understanding of the use of the techniques, materials, processes and technologies
• critical and creative thinking skills, Media Arts languages, knowledge of Media Arts theories and practices
• respect for and acknowledgement of the diverse roles, innovations, traditions, histories and cultures of artists, designers, commentators and critics
• understanding of Media Arts social, cultural and industry practices
Media Arts 1
Students analyse how values and alternative viewpoints are portrayed in the media artworks they make, interact with and distribute. Students use intent, structure, setting, characters and genre conventions to evaluate how technical and symbolic elements are manipulated to make representations and meaning.
Media Arts 2
Students evaluate how social, institutional and ethical issues influence the making and use of media artworks. Students communicate alternative viewpoints in media artworks for different community and institutional contexts. They apply design, production and distribution processes to the media artworks they make.
Learning Activities within module 1 and/or 2 may include:
• Experimenting with ideas and stories that manipulate media elements, and genre conventions to construct new and alternative viewpoints in images, sounds and text
• Manipulating media representations to identify and examine social and cultural values and beliefs
• Developing and refining media production skills to integrate and shape the technical and symbolic elements in images, sounds and text to represent a story, purpose, meaning and style
• Planning, structuring and designing media artworks for a range of purposes that challenge the expectations of specific audiences by particular use of media elements, technologies and production processes
• Planning, producing and distributing media artworks for a range of community, institutional contexts and different audiences, and considering social, ethical and regulatory issues
• Analysing and evaluating how technical and symbolic elements are manipulated in media artworks to challenge representations framed by social beliefs and values in different community and institutional contexts
• Analysing and evaluating a range of media artworks from contemporary and past times, including media artworks of Aboriginal and Torres Strait Islander Peoples, to explore differing viewpoints.
VCE Media
VCE Studio Art
VCE Visual Communication Design
VCE Product Design and Technologies
VET Design Fundamentals
VET Information, Digital Media Technology
Architectural drafter
Architect
Advertising
Animation
Cartography
Curator/Exhibition Designer
Desktop Publishing
Digital Editor
Environmental Design
Furniture Design
Graphic Designer
Photographer
Product Design & Engineering
Signwriting
Textile design
Visual Arts Teacher/Lecturer
Visual merchandising
Web designer/developer
Web design