Introduction to 3D Production

(CG 125)

CG 125 - Introduction to 3D Production

Units: 3.00

This course introduces game designers to the 3D production process. The course begins with the basics of interface organization strategies, equipment options, and production elements. The class also introduces techniques for texture mapping, modeling, rigging, lighting, cameras, and animation.

Time Taken: Fall 2022

Showcase video of animations

In the Database Uploads folder, the cumulative project is in the CG 125 folder. Make sure to download the whole "ClaireAndrews CG125" folder, since the textures break without the targas folder