Empowerment
Technology is meant to empower those who use it, both teachers and students. Empowerment through technology use is allowing the user to go beyond basic integration, but to be creative in applying academic knowledge and how it is demonstrated through the technology. Empowerment is giving learners the confidence to take their skills and knowledge to the next level.
Alignment with MSET Objectives:
integrate computer software, authoring tools, programming languages, the Internet, and multimedia into curriculum design and instruction;
apply learning theory and the principles of instructional design in curricular and instructional decision-making;
integrate computer software, authoring tools, programming languages, the Internet, and multimedia into curriculum design and instruction;
demonstrate proficiency in teaching and assessing others in the use of computers and related technologies in a variety of educational settings.
LT 731: Area of Trapezoids Lesson
This project integrated creative green screen and Keynote animations to review how to find the area of a trapezoid. The implementation of using pizza (as well as a dog) in the video showcases empowerment and creativity to keep the engagement of learners throughout the lesson.
CET 720: Big Picture Graphic
This assignment involved utilizing design components to simplify aspects of technology integration in schools. The subcategories that are drawn off of the big picture main idea all center on empowerment. When learners are equiped with life skills they are able to tackle problems independently. Personalized learning empowers learners to take ownership of their education. When learners are creating products using technology they are being empowered in the showcasing of their knowledge. Game-based learning allows for learners to become more confident in the academic content.