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Any of these electives can count for ADST credits which are required for graduation.
Business Education
In Accounting 11 students learn the accounting skills you need to become a bookkeeper. Every business needs a bookkeeper to track the financial operations of the business, to calculate how much profit the business is making and to know how much tax to pay the government. Accounting skills give you a better understanding of how wealth is created in the business world and in your own personal life. Find out about the lucrative careers that can be found in the field of accounting.
Accounting 12 is a continuation of Accounting 11. In this course students learn how to keep the books for retail stores. This course is essential for students who are going on to university to study business and for students who want to work in retail.
This course explores the world of marketing and promotion. Among the topics we will investigate will be advertising techniques in print, on television, and social media; corporate sponsorships; branding strategies; influencers; and sports marketing. These will all be examined through the lens of effective marketing processes. During the course students will develop their abilities to effectively and ethically use marketing strategies, the design process, and digital technology to create value-added products and services for your clients. Marketing and Promotion 11 includes a significant amount of project work mirroring the work conducted by marketing executives in the real world.
In this course students learn the skills needed to run your own business. You will be taught how to come up with your own ideas, how to turn them into products and services, how to sell your wares, and how to make a living being your own boss. Students in this course should be self-motivated and eager to succeed.
Information and Communications Technology
In this ADST course, students learn the basics of using digital media for communication across various digital platforms and how digital languages have outpaced traditional forms of communication. Creative design projects will be focused around 2D and 3D animation as well as website design. In addition, students will learn the principles of animation production, the structure and success of user-centered platforms (social media apps and games), and the appropriate use of technology, including digital citizenship, etiquette, and literacy. This is an independent learning, project-based course.
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In this independent learning, project-based ADST course, students will be introduced to both classic and modern video game styles. Students will learn the history of video games, the related social issues, and explore various genres of video game creation. The students will be expected to plan, organize and create design elements essential to the game development process including player characters, tile maps, game play objectives and storylines. Students will learn the fundamentals of digital artwork, animation and coding required to create game software. Upon completion of the course, students will have developed several increasingly more complex video game projects and a fundamental understanding of how video games evolve from an original concept to a playable game.
Home Economics and Culinary Arts Courses
Students will gain experience in cooking techniques and become familiar with food-related terminology. Emphasis will be placed on time management, creative food preparation and the role of nutrients in maintaining a healthy lifestyle. This course will help you become consumer savvy and prepare you for independent living.
In this course students will examine food preparation methods and eating habits and customs of a variety of cultures. Through the cooking of various international dishes you will investigate the cultural, spiritual and social influences on food choices.
Technology Education Courses
Youth Explore Trades Skills is a course intended to allow students to explore industry trades training and ideally enrol in future SD73 Trades Samplers and/or Youth TRAIN in Trades up at TRU. Youth Explore Trades Skills is intended to assist students in experiencing different trades training programs offered locally by the district and post secondary, while assisting in a smooth trades skills transition to either the workplace or an appropriate post-secondary program. Potential modules offered include: Automotive, Carpentry, Electrical, Plumbing, Metal Work, Design & Drafting, and Robotics & Electronics
Art Metal 11 is designed to familiarize students with basic art metal and jewelry concepts and techniques. Students will learn how to design and construct artifacts from metal and other small projects. Safety will be emphasized in the operation of hand and power tools. For the most part, student projects will be self initiated. The job skills taught in this course will help students develop good work habits. As well as practical skills, creativity and problem solving are strongly encouraged.
Art Metal and Jewellery 12 is primarily inquiry based, and emphasizes the safe use of tools and equipment used in metal fabrication. Theories, processes and practices from previous Art metal jewellery courses will be expanded on. Safety and competency will be emphasized throughout. Students must be able to work cooperatively and independently.
Metal 11 is primarily inquiry based, and emphasizes the safe use of machinery and equipment used in the metal fabrication industry. First, students will make several skill practice pieces (Welds, torch cuts, lathe turning etc.) and then will move to ideate and design student works. Safety and competency will be emphasized throughout. Students must be able to work cooperatively and independently.
Metal 12 is primarily inquiry based, and emphasizes the safe use of machinery and equipment used in the metal fabrication industry. Theories, processes and practices from previous Metal Fabrication courses will be expanded on. Safety and competency will be emphasized throughout. Students must be able to work cooperatively and independently
Auto Tech 11 is an introductory course dealing with the operation, maintenance, and inspection of the automobile. Topics include: the automotive engine and the related subsystems used in a vehicle. These include the brakes, steering, ignition, and other various systems that make up an automobile. Safety and competency will be emphasized throughout this course. The student will have the opportunity to demonstrate their understanding of safety and competency by working with hand tools, power tools, and other required equipment as they maintain and repair vehicles and engines. This is a hands-on course
Auto Tech 12 is a continuation of AT 11. The course expands and delves into more of the subsystems used in the automobile. Automatic and manual transmissions, clutches, drivelines, ignitions and different types of power systems (diesel, rotary, and hybrid) may be examined. Students are challenged to become analytical and be able to troubleshoot mechanical and electrical problems common in today’s modern vehicles. Safety and competency are emphasized. Students must be able to work independently at times. This is a hands-on course.
This course is designed to introduce students to the very basics of owning, operating, servicing and purchasing a vehicle.
Novice Car Care and Maintenance is an experienced based hands on course. The development and improvement of basic mechanical skills, logical thought processes, and good safety habits are also parts of the course. Emphasis will be for students to build confidence towards basic automotive systems and to help them become an empowered vehicle owner.
This is not a prerequisite for more advanced secondary Automotive courses.
The purpose of this course is to learn simple circuit design and construction, circuit boards, common electronic components, schematic diagrams, microcontrollers and microprocessors, problem solving of circuit construction, and designing cycles. Students will learn Ohm’s and Watt’s law and electrical safety.
This course expands on the fundamentals examined in Metal Fabrication and Machining 11 and 12 with a specialized focus on the welding and associated fabrication skills needed to become proficient in this area. Students improve their knowledge and skills through project-based learning and in-depth experience in Welding, Fabrication, Machining and related skills
This course is designed for students who have completed Automotive 11 & 12 and wish to further their studies in automotive technology. This could include automatic or manual transmission rebuilds, steering explorations, 4-wheel, 2-wheel and rear wheel drive configurations. Students are encouraged to bring in their own vehicles for repair or project work.
In this senior level project-based learning course, students will continue to explore and fine tune their technical drawing skills through hand drafting and computer assisted drafting (CAD) activities. Students will have the opportunity to explore 3D solid modeling. Students will expand their ability to read a set of design plans, learn how to layout and compose more complex technical drawings, and learn more about the industry standards of formatting and the terminology used. This skill is a huge asset and is highly recommended for anyone interested in any technical career like Graphic Design, Engineering, Architecture and Interior Design, and in most trade careers such as Carpentry, Plumbing, Welding, Automotive and Metal Fabrication. Being able to communicate one's ideas and design solutions through a technical drawing is one of the fundamental bases for success in these career fields.
Woodwork 11 is designed to familiarize students with basic woodworking concepts and techniques. Students will learn how to design and construct furniture and other small projects. Safety will be emphasized in the operation of stationary and portable power tools, and a variety of other hand tools. For the most part, student projects will be self-initiated. The job skills taught in this course will help students develop good work habits. As well as practical skills, creativity and problem solving are strongly encouraged.
Woodwork 12 is the continuation of Carpentry and Joinery 11. Students will learn how to design and construct furniture and other small projects. Competence, confidence and safety will be emphasized in the operation of stationary and portable power tools, and a variety of other hand tools. Techniques of proper planning, design and orderly development of self-initiated projects will be done on an individual or small group basis. This course is an asset to anyone considering a career in cabinet making, furniture design or other or other related vocations.
The purpose of this course is to study advanced cabinet construction techniques and joinery. Students will construct an advanced level cabinet designed to further develop confidence, safety procedures and project management skills. Students will be expected to learn and demonstrate general employability skills. Students will also develop strategies and skills that may be used in post-secondary education in this field. Students will develop the skills to distinguish between form and function and how each element is considered in furniture design.
Other ADST Courses
MENR-11 and MENR-12 Engineering 11/12 is a hands-on, project-based course focused on sustainable design and experiential learning. Students will be challenged to apply engineering principles to find solutions to real-life problems, navigating all aspects of the design cycle as they develop, build, test, and improve their projects. They will be introduced to a variety of design tools and techniques, including technical drawing (both manual and computer-aided), 3D-printing, and coding (including robotics coding). Students will also be connected with university engineering programs.