Q3Week1 MELC DLP SLHT
MELC 1: Compare and contrast the nuances of varied online platforms, sites, and content to best achieve specific class objectives or address situational challenges.
Objectives:
Identify the nuances of varied online platforms, sites, and content to best achieve specific class objectives or address situational challenges,
Share the varied online platforms, and content sites,
Explain the importance of utilizing the best content sites to address the situational challenges,
Appreciate the best shared online platforms, and content sites.
Introductory Activity
What I Know-Activity (10 minutes only)
The inventor of the World Wide Web and one of Time Magazine’s ‘100 Most Important People of the 20th Century’, Sir Tim Berners-Lee is a scientist and academic whose visionary and innovative work has transformed almost every aspect of our lives.
What's In Activity (3 minutes only)
Sir Tim Berners-Lee invented the Web in 1989 while working at CERN and subsequently working to ensure it was made freely available to all, Berners-Lee is now dedicated to enhancing and protecting the web’s future. He is a Founding Director of the World Wide Web Foundation, which seeks to ensure the web serves humanity by establishing it as a global public good and a basic right. He is also Director of the World Wide Web Consortium, a global web standards organisation he founded in 1994 to lead the web to its full potential. In 2012 he co-founded the Open Data Institute (ODI) which advocates for Open Data in the UK and globally. Sir Tim has advised a number of governments and corporations on ongoing digital strategies. A graduate of Oxford University, Sir Tim presently holds academic posts at the Massachusetts Institute of Technology at CSAIL (Computer Science and Artificial Intelligence Lab), (USA) and the University of Oxford (UK).
Review (5 minutes only)
Sir Tim Berners-Lee has received multiple accolades in recent years. These include receiving the first Queen Elizabeth Prize for Engineering in 2013, election as a Fellow of the American Academy of Arts and Sciences in 2009, and being knighted by H.M. Queen Elizabeth in 2004. He has received over 10 honorary doctorates, is a member of the Internet Hall of Fame, and was awarded the Finland Millennium Prize in 2004, and the A.M. Turing Award — often called ‘computing’s Nobel Prize’ — in 2016. In 2007, Berners-Lee was awarded the UK’s Order of Merit – a personal gift of the monarch limited to just 24 living recipients. In 2012, he played a starring role in the opening ceremony for the Olympics, where, in front of an audience of some 900 million, he tweeted: “This is for everyone”.
Activity
The World Wide Web (WWW), commonly known as the Web, is an information system where documents and other web resources are identified by Uniform Resource Locators (URLs, such as https://example.com/), which may be interlinked by hypertext, and are accessible over the Internet. Time Berners-Lee is the father of the web.
The Web gives users access to a vast array of documents that are connected to each other by means of hypertext or hypermedia links—i.e., hyperlinks, and electronic connections that link related pieces of information in order to allow a user easy access to them. Hypertext allows the user to select a word or phrase from text and thereby access other documents that contain additional information pertaining to that word or phrase. Hypermedia documents feature links to images, sounds, animations, and movies. The Web operates within the Internet’s basic client-server format; servers are computer programs that store and transmit documents to other computers on the network when asked to, while clients are programs that request documents from a server as the user asks for them. Browser software allows users to view the retrieved documents.
WEB 1.0 SEARCH – It starts with what was defined as Web 1.0. The web as most people experienced in perhaps the 90s would have been more than likely a Web 1.0 site. It would have been static mainly based on search. It may have had some useful information but it would rarely if ever be updated. You could imagine it as a single page of a book placed up on the web and then left there for people to read. It was also unresponsive in the sense it was purely a one-way feed of information. There was no interactivity between the person who was visiting the site. No comments, no collaboration, no community.
Web 2.0 is the current state of online technology as it compares to the early days of the Web, characterized by greater user interactivity and collaboration, more pervasive network connectivity, and enhanced communication channels.
One of the most significant differences between Web 2.0 and the traditional World Wide Web (WWW, retroactively referred to as Web 1.0) is greater collaboration among Internet users, content providers, and enterprises.
Originally, data was posted on Web sites, and users simply viewed or downloaded the content. Increasingly, users have more input into the nature and scope of Web content and in some cases exert real-time control over it.
The social nature of Web 2.0 is another major difference between it and the original, static Web. Increasingly, websites enable community-based input, interaction, content-sharing, and collaboration. Types of social media sites and applications include forums, microblogging, social networking, social bookmarking, social curation, and wikis.
Web 3.0 is slated to be the new paradigm in web interaction and will mark a fundamental change in how developers create websites, but more importantly, how people interact with those websites. Computer scientists and Internet experts believe that this new paradigm in web interaction will further make people’s online lives easier and more intuitive as smarter applications such as better search functions give users exactly what they are looking for since it will be akin to artificial intelligence which understands context rather than simply comparing keywords, as is currently the case.
Web 3.0 can be rightly said as an intelligent web! It is all about the evolution of third-generation internet services that are a blend of Semantic web, Microformats, Artificial Intelligence, Data Mining, Natural Language Search, and Machine Learning technologies.
Experts say that Web 3.0 is a data-driven and semantic web. The user will type a query on the web; the web will understand the context and essentially will meet the needs of the user.
What's New Activity (10 minutes only)
Convergent Technologies
The combination of several industries, (i.e., communications, entertainment, and mass media). to exchange data in a computerized format. is a term that describes the layers of abstraction that enable different technologies to interoperate efficiently as a converged system.
Social Media
Social media are interactive computer-mediated technologies that facilitate the creation or sharing of information, ideas, career interests, and other forms of expression via virtual communities and networks 2016, Merriam-Webster defined social media as "Forms of electronic communication (such as Web sites) through which people create online communities to share information, ideas, personal messages, etc." Examples are Facebook, Twitter, Instagram, Whatsapp, Wechat, Messenger, and many more.
Social media networking or simply social media are widely used by the masses for two main purposes: 1. Entertainment 2. Solution
Mobile Media
Mobile media, particularly smartphones, embed different tools, such as tracking and capture systems, and the capability to connect to other devices, building up a convergence across media. These devices not only enable people to consume and produce information in any place, erasing part of the social mediation imposed by mass media agents (Lemos 2010), but also give us the ability to experience the space in new ways. Thus, the way we conceive of space and our interaction with it has everything to do with the ways media are employed.
Mobile media enhances education and marketing. Examples are smartphones, large media tablets, small media tablets, e-readers, and iPod touch.
Assistive Media
Founded in Ann Arbor, Michigan in 1996 Assistive Media is an internet-delivered audio reading service for people with visual or perceptual reading impairments.
Assistive Media was the first internet-based audio reading service for persons with print reading barriers thereby opening a unique avenue of accessibility for many individuals with cognitive, physical, and communication disabilities. Examples are phonograph books, FM listening systems, reading pens, digital recorders, text-to-speech tools, talking calculators, and many more.
Disclaimer: The statements stated above are borrowed from online sources. The Department of Education does not claim or own the presented statements. Links for the sources are found in the reference part of the Self-Learning Home Task.
Question
Explain the importance of utilizing the best content sites to address the situational challenges.
Analysis
How do users share the varied online platforms and content sites?
What Is It (10 minutes only)
Exercise 1. Identify each statement that refers to. Using an intermediate paper, write down the letter of the best answer.
Web 1.0 B. Web 2.0 C. Web 3.0
It demands creating, sharing, and connecting content through search and analysis
Applications tend to interact much more with the end-user.
Self-publishing can be done on this phase of the web.
Information content cannot be modified.
The web is run by a hypertext markup language.
It gave birth to the different social networking sites
It started the function of tagging
Computers can distinguish information like humans in order to provide faster and more relevant results.
Content is accessible by multiple applications, every device is connected to the web, the services can be used everywhere.
The three-dimensional design is being used widely in websites and services.
Abstraction
What’s More-Activity (10 minutes)
Appreciate the best shared online platforms, and content sites.
Application
What I Have Learned-Activity (10 minutes)
Performance Task: Directions.
In browsing the best shared online platforms, and content sites, choose two websites you have appreciated the most. You need to explain its website contents.
Assessment
In your own words, explain the contents of the university website.
Assignment: Optional
Concluding Activity
“My teaching is not limited to the classroom; this can be a shortcut icon to everybody on the web; acquiring new ideas, the students might learn and experience in the application of knowledge, appreciation, and skills”. (George P. Lumayag)
References:
Most Essential Learning Competencies (MELCS) Merriam Dictionary Curriculum Guide in SHS Empowerment Technologies Journal Nupur Choudhury / (IJCSIT) International Journal of Computer Science and Information Technologies, Vol. 5 (6), 2014, 8096-8100
Empowerment Technologies Quarter 1-Module 1 Lesson 1: The Current State of ICT Technologies, Ver. 2.0
Internet Sources
https://www.slideshare.net/mohakvjain/presentation-on-world-wide-webwww?next_slideshow=1 https://www.slideshare.net/SaranshArora9/www-or-world-wide-web https://medium.com/@samay.lakhani/web-3-0-explained-by-a-13-year-old-69e3ac2bbdd5 https://steemit.com/web30/@etch/what-is-web-3-0-and-what-will-it-mean https://medium.com/@essentia1/why-the-web-3-0-matters-and-you-should-know-about-ita5851d63c949’ https://skylinecollege.edu/library/informationliteracy/#:~:text=Information%20literacy%20is%2 0the%20ability,or%20the%20acquisition%20of%20knowledge. https://www.lexico.com/en/definition/download https://www.oracle.com/database/what-is-data-management/ https://dictionary.cambridge.org/us/dictionary/english/meeting https://en.wikipedia.org/wiki/Meeting https://www.techopedia.com/definition/797/browsing https://whatis.techtarget.com/definition/uploading https://dictionary.cambridge.org/us/dictionary/english/upload https://www.techopedia.com/definition/24839/information-sharing https://www.techopedia.com/definition/24839/information-sharing https://www.techopedia.com/definition/32440/collaborative-computing https://www.yourdictionary.com/collaborative-computing https://jayijai18.wordpress.com/article-3/ https://www.usingmyhead.com/using-my-head/2007/07/31/my-definition-of-the-semantic-web https://thebusinessofsocial.wordpress.com/2015/03/14/web-2-0-to-web-3-0-or-when-do-i-getmy-hoverboard-2/ https://blog.sodio.tech/web-3-0/ https://www.talkwalker.com/blog/social-media-statistics-philippines https://www.slideshare.net/samanthalyn79/mobile-media-28579937?from_action=save https://www.slideshare.net/JeanethVillapaa/assistive-media
https://webfoundation.org/about/sir-tim-berners-lee/