Currently there are only two domains available for our rules set. Life & War. If you would like to assist with the design and implementation of other domains please let us know!
Alignment: Lawful Evil
Domain: Trickery, War
Asmodeus is the evil god of tyranny and domination. Among Old Valoria he held sway over many leaders and people of influence. His followers are few and far between in the new world as the sparse population of Goodberry has turned away from the darker Gods. His rules are strict and his punishments harsh:
Alignment: Chaotic Good
Domain: Protection, Trickery
The god of change, Avandra delights in freedom, trade, travel, adventure, and the frontier. In Paradise Vale merchants, and all types of adventurers are drawn to her worship, and many people raise a glass in her honor, viewing her as the god of luck. Her commandments are few:
Alignment: Neutral Evil
Domain: Death, War
Bane is the evil god of murder and assassins. Despite his evil alignment and aims, he is a popular Valorian God as their race has a history of violence and murder. In Paradise Vale many still pray to him as fighting and death are a staple of everyday life. He commands his worshipers to:
Alignment: Lawful Neutral
Domain: Forge (XGtE), Knowledge
Erathis is the god of civilization. She is the muse of great invention, founder of cities, and author of laws. Rulers, judges, pioneers, and devoted citizens revere her, and she is the most revered God of Old Valoria. Her laws are many, but their purpose is straightforward:
Alignment: Neutral
Domain: Arcane, Knowledge
Ioun is the god of knowledge, skill, and prophecy. Sages, seers, and tacticians revere her, as do all who live by their knowledge and mental power. Ioun is the patron of arcane study. Libraries and wizard academies are built in her name. Her commands are also teachings:
Alignment: Chaotic Neutral
Domains: Tempest, War
Kord is the storm god and the lord of battle. He revels in strength, battlefield prowess, and thunder. Barbarians, Fighters, and particularly wrestlers and athletes revere him. He is a mercurial god, unbridled and wild, who summons storms over land and sea; those who hope for better weather appease him with prayers and spirited toasts. He gives few commands:
Alignment: Neutral
Domains: Nature, Tempest
Melora is the god of the wilderness and the sea. She is both the wild beast and the peaceful forest, the raging whirlpool and the quiet desert. Rangers, hunters, Sailors, and Druids revere her, and sailors make offerings to her before beginning their voyages. Her strictures are these:
Alignment: Neutral Good
Domains: Life, Light
God of the sun and summer, Pelor is the keeper of time. He supports those in need and opposes all that is evil. As the lord of agriculture and the bountiful harvest, he is the deity most commonly worshiped by ordinary Valorians and his priests are well received wherever they go. Paladins and Rangers are found among his worshipers. He directs his followers thus:
Alignment: Lawful Neutral
Domains: Life, Grave (XGtE)
The name of the god of death is long forgotten, but she is called the Raven Queen. She is the spinner of fate and the patron of winter. She marks the end of each mortal life and mourners call upon her during funeral rites, in the hope that she will guard the departed from he curse of undeath. She expects her followers to abide by these commandments:
Alignment: Chaotic Good
Domain: Light, Trickery
God of the moon and autumn, Sehanine is the patron of trickery and illusions. She has close ties to Melora and is a favourite deity among the free spirited but good hearted. She is also the god of love, who sends shadows to cloak lovers’ trysts. Scouts and Rogues ask for her blessing on their work. Her teachings are simple:
Alignment: Lawful Evil
Domains: Ambition, Trickery
Tiamat is the 5 headed goddess of chromatic dragons and evil dragon-kin. She is cruel, greedy, and manipulative. Individuals who place their own needs above others, seek a quick route to power, or believe dragons are the greatest beings in existence are likely to follow her. Previously unknown to the Valorians, the Kobolds of the Warrens have explained her mythos to those who ask. She encourages her followers to:
Alignment: Unaligned
Domains: Water, Nature
Considered the first New God encountered in Paradise Vale, Undine made her presence known to the people of Goodberry with 7 days of torrential rain, that ended peaceably in a bountiful harvest and pledges of faith and dedication. She is the Goddess of The River, Fertility, The Spring, and The Winter. Her teachings are simple:
Alignment: Neutral Evil
Domains: Death, Knowledge
Vecna is the evil god of undead, necromancy, and secrets. He rules that which is not meant to be known and that which people wish to keep secret. His worship was outlawed in Old Valoria, and many hope that none of his secret followers sruvived the journey to the new world. Evil spellcasters and conspirators pay him homage. He commands them to: