A playful mesh scatter tool that lets you rain colorful shapes into your Maya scene with a click!
The first half of this script creates and transforms multiple 3D meshes in Maya. It generates random or specified shapes, positions, scales, rotations, and assigns a colored Lambert material. All meshes are renamed, modified, and grouped under a custom folder name.Â
This code builds a Maya UI for generating and customizing multiple meshes with user-defined settings like type, name, scale, rotation, and color. When the "Generate Meshes" button is clicked, it collects the input values and runs the mesh_scatter_function accordingly.
Building this tool was a fun way to introduce random creativity. Perfect for quickly filling a Maya scene quickly!
Code Debugging: ChatGPT