Table of Contents
I made this one quite simple! The user will only need to press two buttons to accomplish the task. No more lining things up tediously!
The “Find Look at Rotation” node makes this one relatively simple as it calculates the direction an Actor needs to face in order to look directly at a specific target. It determines the rotation required to align the Actor’s forward vector with the target’s position. For example, if you use this with a character, it would rotate the character to face the target point.
This tool is one of my personal favorites! I have spent a lot of time trying to rotate objects towards another.
Environment: Unreal Engine Starter Content