Tiling is a method of repeating a texture horizontally and vertically to cover large geometry surfaces.
Tiling textures are ideal for walls, floors, ceilings, landscapes or any continuous large surface.
You can create seamless, tiling textures right inside Substance Painter and there are two methods you can use to do so.
I use this all the time (primarily the 2nd option), especially when creating modular assets that need tiling textures.
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