Compulsory semester course
Technology is intervention by design. It uses intellectual and practical resources to create technological outcomes, which expand human possibilities by addressing needs and realising opportunities.
Recommended Prior Learning: Open Entry.
Contact Teacher: Thomas Han Stevenson
Possible next steps: Year 10 Technology
Find more details in our Course outline 2025
Compulsory full year course
Technology is intervention by design. It uses intellectual and practical resources to create technological outcomes, which expand human possibilities by addressing needs and realising opportunities.
Recommended Prior Learning: Open Entry.
Contact Teacher: Thomas Han Stevenson
Possible next steps: Any Year 11 Technology course.
Find more details in our Course outline 2025
Compulsory semester course
Technology is intervention by design: the use of practical and intellectual resources to develop products and systems that expand human possibilities, by addressing needs and realising opportunities. Innovation is at the heart of technology practice. Quality outcomes result from creative thinking and practices that are informed, critical and creative.
This is a practical workshop based course. You will develop your practical skills and apply them to your own designed project. You will be expected to address a real problems by manufacturing a project outcome. You will also produce a portfolio that documents the processes including research, designing, manufacture and evaluation.
Recommended Prior Learning: Open Entry.
Contact Teacher: Nichole Devine
Possible next steps: Year 12 Materials Technology
Find more details in our Course outline 2025
Compulsory full year course
Design and Visual Communication (DVC) is an area of learning within the New Zealand Curriculum, where you learn about design, develop your practice of designing, and develop your design thinking in the context of spatial and product design.
Design, designing and design thinking is explored and expressed through visual communication and is informed by design heritage.
Recommended Prior Learning: Open Entry.
Contact Teacher: Karl White
Possible next steps: Year 12 Design & Visual Communication
Find more details in our Course outline 2025
Compulsory semester course
You live in a Digital World. A long time ago someone came up with the term “digital native” to describe your generation - people who have grown up with technology all around them. What we realise now is that a digital native knows how to consume digital material, but they usually don’t know how to produce it. This is your chance to make that shift from consumer to producer. Connect wires and sensors, and then write code to control them. Look at a problem, and write a program to solve it. Understand how an effective poster or other marketing material is designed, and then develop one yourself.
You should also choose Digital Technology if you are interested in further education and a career in ICT. This might be software engineering, game development, game design, or marketing.
Recommended Prior Learning: Open Entry.
Contact Teacher: Thomas Han Stevenson
Possible next steps: 12 DTG or 12 DTS
Find more details in our Course outline 2025