Full year course
This course provides the opportunity for you to work with clients and associated stakeholders making outcomes out of timber and other materials in the workshop.
It will give you an opportunity to further develop your manipulation of materials, technical knowledge and communication skills. It will also help you gain confidence to learn independently.
The Year 12 course will provide an excellent foundation if you are looking to continue at Year 13 and then onto pursue a career in a technological, trades, or engineering field of study.
Contact Teacher: Nichole Devine
Outcomes
Endorsement available: Yes
Internal credits: 18
External credits: 0
Total credits: 18
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Level 3 Materials Technology
Find more details in our Course outline 2025
Full year course
This course provides the opportunity for you to work with clients and associated stakeholders making outcomes out of timber and other materials in the workshop.
It will involve problem solving, client satisfaction, user investivgation, and creating outcomes in the workshop that show good craftsmanship and good design thinking.
This is a good choice for those looking to a career in a technological, trades, or engineering field of study.
Contact Teacher: Nichole Devine
Outcomes
Endorsement available: Yes
Internal credits: 18
External credits: 0
Total credits: 18
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Engineering, trades, etc.
Find more details in our Course outline 2025.
Full year course
Design and Visual Communication (DVC) is an area of learning within the New Zealand Curriculum, where students learn about design, develop their practice of designing, and develop their design thinking in the context of spatial and product design. Design, designing and design thinking is explored and expressed through visual communication and is informed by design heritage
Contact Teacher: Karl White
Outcomes
Endorsement available: Yes
Internal credits: 16
External credits: 3
Total credits: 19
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Level 3 DVC
Find more details in our Course outline 2025
Full year course
Design and Visual Communication (DVC) is an area of learning within the New Zealand Curriculum, where you learn about design, develop your practice of designing, and develop your design thinking in the context of spatial and product design. Design, designing and design thinking is explored and expressed through visual communication and is informed by design heritage.
Contact Teacher: Karl White
Outcomes
Endorsement available: Yes
Internal credits: 12
External credits: 4
Total credits: 16
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Architecture, Engineering, Design
Find more details in our Course outline 2025.
Full year course
What we realise now is that a digital native knows how to consume digital material, but they usually don’t know how to produce it. This is your chance to make that shift from consumer to producer. Learn how to produce digital content within the context of video games.
The other aspect of the course is digital project management. How are large digital projects organised and managed? How are they different from non-digital projects? Do you reflect on how you work, or would you like to?
Contact Teacher: Govinda Lascelles
Outcomes
Endorsement available: Yes
Internal credits: 13
External credits: 3
Total credits: 16
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Level 3 DTG, Level 3 DTS
Find more details in our Course outline 2025
Full year course
If you are interested in video games, and have programming and media creation skills, then Digital Technology - Game Development (DTG) is an ideal fit. You will learn about programming using GD script (a Python-like programming language).
You will also learn about creating video game assets using 3D modelling, 2D graphics, as well as animating these assets. You will also learn how to manage large projects with the User Experience framework.
13DTG offers many pathways. After school you could pursue: a media creation/design path; a programming path or a project management pathway.
Recommended Prior Learning: 12DTG/12DTS or HOD approval.
Contact Teacher: Govinda Lascelles
Outcomes
Endorsement available: Yes
Internal credits: 13
External credits: 3
Total credits: 16
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Game Development industry, Tertiary study in Game Development
Find more details in our Course outline 2025.
Full year course
In level 2 Digital Technology Science (DTS) students will consider how to solve problems using digital skills and technologies.
In DTS you will:
create a text based game in Python using complex data structures.
create a dynamic website using Python, Flask, and an SQLite database.
identify a problem or opportunity within the given brief to solve using electronics. You will be taught how to use a range of electronic componentry to enable you to design and produce a solution to your identified problem.
Recommended Prior Learning: 11DTE
Contact Teacher: Thomas Han Stevenson
Outcomes
Endorsement available: Yes
Internal credits: 16
External credits: 3
Total credits: 19
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Level 3 DTS, Level 3 DTG
Find more details in our Course outline 2025
Full year course
In level 3 Digital Technology Science (DTS) students will consider how to solve problems using digital skills and technologies.
In DTS you will:
create a complex dynamic website using Python, Flask, and a relational SQLite database.
Additionally, you will identify a problem and design a solution that incorporates electronics. You will have the opportunity to persue a project of your own design and choosing, incorporating componentry you feel is best suited for your project.
Recommended Prior Learning: 12DTS or HOD approval.
Contact Teacher: Thomas Han Stevenson
Outcomes
Endorsement available: Yes
Internal credits: 16
External credits: 3
Total credits: 19
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Industry, Tertiary
Find more details in our Course outline 2025.
Full year course
Construction can lead to apprenticeships in a variety of trades such as: carpentry, brick and blocklaying, painting and decorating, flooring, joinery, frame and truss, aluminium joinery, and so on.
If you are wanting to apply for an apprenticeship in any Construction type industry then this course is recommended for you. This course is also for those students who would like to gain hands on practical skills.
Contact Teacher: Karl White/Ian Sims
Outcomes
Endorsement available: No
University Entrance: No
This course is internally assessed by unit standards.
Possible next steps: Level 3 Construction
Find more details in our Course outline 2025
Full year course
To provide a pathway if you are wanting to pursue a career in the Building and Construction industry. This course will enable you to develop your practical skills in manufacturing larger, more complex projects.
You will complete workshop and theory based learning, gaining credits focused on the hand and power tools plus materials used in Construction. The course does not provide the full L3 BCITO certificate, but you will be well prepared to engage in further training with BCITO.
Contact Teacher: Karl White/Ian Sims
Outcomes
Endorsement available: No
University Entrance: No
This course is internally assessed by unit standards.
Possible next steps: Construction, trades, BCITO training
Find more details in our Course outline 2025.
Half year course
Level 3 Coding for Engineering is designed for students that intend on doing a university course (such as Engineering) that will require programming/coding. 13COD will give you a foundation of understanding with coding in Python to help you with your studies.
Recommended Prior Learning: None
Contact Teacher: Thomas Han Stevenson
Outcomes
Endorsement available: No
Internal credits: 6
External credits: 0
Total credits: 6
UE Reading credits: 0
UE Writing credits: 0
Possible next steps: Tertiary