Our Journey Making the Game
For the game that I made, I used Scratch. This turned out to be a large mistake. Using Scratch to create our game caused many roadblocks such as a complicated text engine and movement system, or features of other coding programs not being present. The fact that we all created separate games was also created a large problem where all of our strengths were separated into 3 different projects. Jordan's game had the best visuals, My game had the best code, and Kevin's game was targeted to our main audience.
What I learnt from making this game
I learnt that in a group project, we should all combine our skills together to make one good product. I also learnt that if we see that someone is annoyed, we shouldn't keep pushing their buttons. Instead, we should try to talk to them to see what they were annoyed by and stop doing that in the future. From the lessons, I learnt how to use Unity, and from this, I taught myself how to use scratch. I also learnt the history of the indigenous people and the struggles that they have to go through.
What I would do differently if I had the chance to do this project again
If I were to do this project again, I would start working on the game earlier and set aside more time for it. I would also only create one game to be our "magnum opus," as with our current situation, all of our games have one standout thing that was great, but the rest of it was mediocre. Our research poster also had a ton of grammar and spelling mistakes, so I would fix that, too. This project has taught me a lot of teamwork skills, so I would use those to keep the team from becoming mad at each other and causing conflicts.
What I will do with this project after PBL is over
Using the knowledge I gained from this game, I hope to try making the best decisions possible in the future. I have also learnt the basics in Unity, which can help in the future if I ever want to develop a game, or if a future PBL project requires Unity or game development.