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Level 1.618033988749894
''Midas Touch''
Threat Index: Class φ
»⠀Unsafe
»⠀Unstable
»⠀Body-Altering Hazards
Description -
Level 1.618033988749894 or simply 'Midas Touch' is one of the least understood backrooms levels in the infinite curriculum. The Level seems to take the shape of a typical warehouse building, stretches of long, twisting and endless hallways appear quite commonly in the Level. These hallways will always lead to empty rooms with no particular pattern or meaning. Pipes run through these hallways and are known to burst at any given time. Windows are common in each room, but the placement of these windows can sometimes be confusing and unsettling to some people, the windows always show light, but seeing what is on the opposite side is deemed an impossible task by many. GPS or any sort of navigation doesn't work here because of the Level's non-Euclidean geometric property. Puddles also appear through the Level. These features make the Level Strikingly similar to Level 1.
The First thing any wanderer will notice about Level ''Phi'' is that it is made of pure, solid gold. Every inch of floor, wall, pipes, objects and wires are all coated or made out of some material of gold. The gold is very clean except of certain pipes in the Level. However, the danger lurking within the Level has just started. Anyone who enters the Level will turn into gold within a matter of days or hours. Most sources from the M.E.G and the B.N.T.G give a maximum of 7 days for survival. Wanderers will begin to witness the process of ''Solidification''
Image of Level Midas Touch/Phi
Phase 1: For the first 24 hours of one's presence within the level, no symptoms will be found. However, by the second day, one might notice small flakes of gold on their skin, along with yellow-ish rings forming across their fingers and thumbs.
Phase 2: After 3 days of being within the level, the flakes of gold will have grown larger and more abundant and the rings on one's fingers have now fully developed. One will begin feeling a sense of weight on their limbs, and will find it difficult to use them properly; this is assumed to happen due to one's insides having begun converting to gold. This process will last another 2 days; it is recommended to find an exit from the Level as quickly as possible once Phase 2 begins.
Phase 3: Once Phase 2 ends after 2 days, the growth of the golden flakes on one's skin will stop. Instead, they will begin feeling a dramatic sense of weight on their feet. Eventually, one will notice that their feet have been completely converted to gold. The sense of weight on the limbs in Phase 2 will also begin spiking, if one hasn't escaped the level by now, it will be their final chance before Phase 4.
Phase 4: Once Phase 3 comes to a close after 2 days, one's legs should have been completely turned to gold; there is no going back now. The gold from the feet will begin growing over the rest of the body, aided by the flakes of gold once more growing, and new conversions happening on the hands. By the end of the week, only the heart and head will remain, which shortly after will also be converted to gold. This agonizing process lasts 1 whole day, and by the end of it only a husk of yellow metal will remain.
Phase 5: Due to the sheer density of gold, once's former body will begin flattening onto the floor. Eventually it will integrate itself into the walls, floor and pipes of Level φ. By the end of this entire process, nothing will remain from the wanderer.
Entrances and Exits
Entrances -
No-clipping through a small, golden colour box in Level 1 can take un-fortunate wanderers here..
Exits -
No-clipping through the floor may take the wanderer to true manifestation of the Golden Ratio....
Trying to No-clip via pipes can lead wanderers to Level 2. (VERY RISKY ACT, MAY CAUSE THE SOLIDIFICATION PROCESS TO INCREASE)