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Hostile encounters with Factions will have difficulty based on their Power/Technology scores:
|POWER| The Power-score is the cumulative rating from stations belonging to the faction. It influences the number of enemies on missions against this faction and the loot volumes that can be found on these missions.
|TECHNOLOGY| The Technolgy-score determines the equipment of enemies on missions against this faction and the number of simultaneously existing missions from this faction. It also expands the range of rewards for completing tasks and for barter. Over time, your clients' assortment will include more items.
Factions will get stronger as in-game time passes, it is advised to get your reputation up before spending to much time in production.
Reputation will affect the chance and quality of Mission rewards as well as the outcome of bartering with a faction!
Sabotage decreases the |STATION| owner |POWER| and |TECHNOLOGY| level.
Espionage decreases the |TECHNOLOGY| level of the Station owner.
Elimination decreases power level! If you are eliminating a Scientist it will reduce their Tech value!
Conquest will change the Faction ownership.
A failed Defense mission will also change the Station owner!
What is a Station? >Click<
EXAMPLE
In the example below Sunlight Coven occupies Dark Flora, The Civil resistance is attacking them.
The Player could decide to accept to help The Civil Resistance and would fight against Units from Sunlight Coven who are equipped accordingly to their Technology-score and who spawn in numbers accordingly to their Power-score!