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Layers panel is responsible for organizing structure of the current project by managing scenes and objects inside them.
When available
Always.
Each scene added to the current object(s) can be:
expanded
A list of objects it contains will be shown in this case.
renamed
duplicated
A copy of effect is placed at the end of an effect stack, at the bottom. Trailing number is added if necessary to indicate a copy number.
deleted
To open this menu press and hold your finger for several seconds over an effect you want do some operation on.
Each object is subject to almost all the operations scene supports, except expanding it. In addition objects can be selected directly from their list either with multi-selection enabled or not. Besides, locking objects prevents them from being accidentally chosen.
This panel doesn't provide any global tools for all objects at once.