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Insert panel is responsible for adding objects to the current scene like images, basic shapes and and more.
When available
Always.
Image
Adds an image either from a device image gallery or from your favorites.
Rectangle
Adds a rectangle (which is basically a square initially) to the center of the current scene and makes it active.
Defaults:
Corners: decimal in [0 px .. infinity px] = 0 px
Fill:
Stroke:
Opacity: decimal in [0% .. 100%] = 100%
Width: decimal in [0 px .. infinity px] = 0 px
Dash: decimal in [0 px .. infinity px] = 10 px
Gap: decimal in [0 px .. infinity px] = 0 px
Join: Miter | Rounded | Bevel = Miter
Cap: Butt | Rounded | Square = Butt
Opacity: decimal in [0% .. 100%] = 100%
Blend mode: Normal | Multiply | Screen | Overlay | Darken | Lighten | Color dodge | Color burn | Hard light | Soft light | Difference | Exclusion | Hue | Saturation | Color
| Luminosity | Add = Normal
Masks: mask[] = null
Background blur: boolean = false
Blur: decimal in [0 px .. infinity px] = 10 px
Opacity: decimal in [0% .. 100%] = 50%
Brightness: decimal in [-100% .. 100%] = 0%
3D: boolean = false
Depth: decimal in [0 px .. infinity px] = 100 px
Metallic: decimal in [0% .. 100%] = 0%
Roughness: decimal in [0% .. 100%] = 40%
Size:
Width: decimal in [0 px .. infinity px] = 277 px
Height: decimal in [0 px .. infinity px] = 277 px
Rotation:
X: decimal deg = 0 deg
Y: decimal deg = 0 deg
Z: decimal deg = 0 deg
Scale:
X: decimal in [0% .. infinity%] = 100%
Y: decimal in [0% .. infinity%] = 100%
Star
Adds a star to the center of the current scene and makes it active.
Defaults:
Star factor: decimal in [0% .. 100%] = 52.8%
Sides: decimal in [3 .. 360] = 5%
Other default are the same as for Rectangle.
Circle
Adds a circle (which is basically an ellipse with equal sides) to the center of the current scene and makes it active.
Defaults:
All defaults are the same as for Rectangle.
Triangle
Adds a triangle (which is basically a star) to the center of the current scene and makes it active.
Defaults:
Star factor: decimal in [0% .. 100%] = 0%
Sides: decimal in [3 .. 360] = 3%
Other default are the same as for Rectangle.
Cube
Adds a triangle (which is basically a rectangle with 3D option enabled) to the center of the current scene and makes it active.
Defaults:
3D: boolean = true
Depth: decimal in [0 px .. infinity px] = 277 px
Metallic: decimal in [0% .. 100%] = 0%
Roughness: decimal in [0% .. 100%] = 40%
Rotation:
X: decimal deg = 0 deg
Y: decimal deg = -45 deg
Z: decimal deg = 0 deg
Other default are the same as for Rectangle.
Text
Adds a textbox with a specified text to the center of the current scene and makes it active.
Defaults:
Align: Left | Centered | Right | Justified = Left
Size: decimal in [0 px .. infinity px] = 55.4 px
Font: font = Default
Style:
Bold: boolean = false
Italic: boolean = false
Letter spacing: decimal px = 0 px
Direction: From left to right | From to left = From left to right
Layout: Box | On path = Box
Other default are the same as for Rectangle.
3D text
Adds a textbox with a specified text (with 3D option enabled) to the center of the current scene and makes it active.
Defaults:
Text on path | Text on circle | Text on arc
Adds a textbox with a specified text placed on a path to the center of the current scene and makes it active.
Defaults:
Layout:
Margin: decimal px = 0 px
Other default are the same as for Text.
Scene
Adds a new scene with the same size of the last added scene (or the first one) to the current project and makes it active.
Nested scene
Adds another scene to the center of the current scene and makes it active. Any changes to the added scene on its canvas will be reflected everywhere it's referred to. On the current scene this scene reference is treated more like an image which can be dynamically changed. It worth noting that the current scene itself can be added as a reference to itself.
This panel doesn't provide any global tools for all scenes at once.